this post was submitted on 09 Jul 2024
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League of Legends

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14.14 Preview!

Un-Pro skewing some champs

  • Over the years, we've unskewed a lot of champions from Pro, including Akali, Sylas, Irelia, etc. to make them more effective for normal players
  • These champs are now really playable for regular players, which is great, but we're investigating adding some of their skew back so they're more usable in Pro/High MMR in some situations
  • Pro has been suffering from a lack of viable aggressive options and even the ones that do (Ahri, LB, etc.) frequently purchase things like defensive boots, etc.

Teleport

  • It's been a long time coming, but we're investigating changes to Teleport to resolve its ability to wash lanes, while also still avoiding the bot lane party
  • We haven't been happy with it in its current state or how inelegant some of the solutions we're thinking about but it's gotten to the point where early TP's are so uninteractive, we feel we need to act

Defensive Boots

  • Defensive boots are a little too strong and have been for a while (eg. Mercs), though the changes we did earlier to Steelcaps ended up being too power positive, so we'll likely scale them back
  • It might take a bit of time to land on a good solution here, but we're thinking about the problem

More on champions tomorrow

#PBE CHANGES ARE SUBJECT TO CHANGE

Credit to /u/FrankTheBoxMonster for PBE changes.

#>>> Champion Buffs <<<

##Aphelios


##Cho'Gath


##Hecarim

  • HP per level increased 99 >>> 106

  • [W] Spirit of Dread adjustments:

    • Healing post-mitigation damage ratio increased 20% >>> 25%
    • Duration reduced 5 >>> 4 seconds
    • Cooldown reduced 16/15.5/15/14.5/14 >>> 14 flat seconds
  • [E] Devastating Charge cooldown adjusted 18 flat >>> 20/19/18/17/16 seconds


##Jayce


##Sion


##Zed


#>>> Champion Nerfs <<<

##Bel'Veth


##Brand


##Corki

"Reducing the power of Corki's scaling to skew him a bit towards bot lane and an overall nerf. His normal winrate is also depressed because of wrong max orders"


##Jax


##Kindred


##Lillia

  • Dream-Laden Bough heal effectiveness against targets beyond the first reduced 33% >>> 15%

  • [E] Swirlseed damage reduced 70/95/120/145/170 (+60% AP) >>> 60/85/110/135/160 (+50% AP)


##Nidalee

  • [Cougar-W] Pounce damage adjusted 60/110/160/210 (+30% AP) >>> 55/100/145/190 (+30% AP) (+50% bAD)

  • [Cougar-E] Swipe damage adjusted 80/140/200/260 (+45% AP) (+40% bAD) >>> 60/115/170/225 (+40% AP) (+70% bAD)


##Rumble

  • [Q] Flamespitter nerfs:
    • Base damage per tick reduced 10.417/11.667/12.917/14.167/15.417 >>> 6.667/8.75/10.833/12.917/15 (125/140/155/170/185 >>> 80/105/130/155/180 total)
    • Minion damage ratio adjusted 55/60/65/70/75% >>> 70% flat

##Tristana

"Reducing the power of Trist's early game pushing power"


##Zyra


#>>> Champion Adjustments <<<

##Aurelion Sol

  • Base AD increased 55 >>> 58

  • Attack Range increased 550 >>> 575

  • [Q] Breath of Light mana cost adjusted 15/17.5/20/22.5/25 per 0.5 seconds >>> 30/35/40/45/50 for the first 0-1 seconds regardless of duration, then 15/17.5/20/22.5/25 per 0.5 seconds after 1 second

  • [W] Astral Flight cast range adjusted 1200 (+750% Stardust stacks) >>> 1500/1600/1700/1800/1900 (+650% Stardust stacks)

  • [E] Singularity adjustments:

    • Mana cost reduced 80/85/90/95/100 >>> 80 flat
    • No longer reduces summoned minions' Move Speed to 0
  • [R/Empowered-R] Falling Star/The Skies Descend adjustments:

    • [R] Falling Star damage AP ratio increased 65% >>> 75%
    • [Empowered-R] The Skies Descend shockwave damage adjusted 150/250/350 (+65% AP) >>> 135/225/315 (+67.5% AP)

##Irelia


##Milio

  • [P] Fired Up! nerfs:

    • Bonus magic damage ally AD ratio reduced 15% flat >>> 7/11/15% (levels 1/6/9)
    • Burn base damage reduced 15-50 >>> 10-50 (based on levels 1-18, linear)
  • [Q] Ultra Mega Fire Kick buffs:

    • Range increased 1000 >>> 1200
    • Cooldown reduced 12 >>> 10 seconds
    • Now refunds 50% mana cost when hitting at least one enemy champion
  • [W] Cozy Campfire recast range increased 700 >>> 3000

  • [E] Warm Hugs shield adjusted 60/90/120/150/180 (+30% AP) >>> 45/75/105/135/165 (+45% AP)


#>>> System Nerfs <<<

##Absorb Life

"We're looking at reducing the power of early sustain (Fleet adjustments in 14.15 as well) by nerfing Absorb Life in the early game and skewing its power more towards late game"


##Warmog's Armor

"Warmogs is finally in a spot where it's seeing play which is good

It's a little too good in general though, especially 1st on supports

For some champs, we're OK with it as a first rush, but primarily gearing it towards being good second and just nerfing it generally

We think warmogs is a great tank pattern in general and are happy it's seeing more play though"


#>>> Arena <<<

"If you've been following @RiotRogueFool and @Damascus_Glenn, we've been preparing some new content for Arena coming in Patch 14.15!

Check out their accounts for some additional deets

This will be a bunch of new Prismatic items, augments and a few other adjustments"

##Arena Champion Buffs

  • Hecarim
  • Irelia
  • Ivern
  • Kennen
  • Kog'Maw
  • Neeko
  • Nidalee
  • Orianna
  • Pantheon
  • Thresh
  • Twitch

##Arena Champion Nerfs

  • Alistar
  • Brand
  • Garen
  • Master Yi
  • Naafiri
  • Pyke
  • Shaco
  • Swain
  • Yorick
  • Zed

##Arena Augment Buffs

  • Feel the Burn
  • Phenomenal Evil
  • Snowball Fight
  • Urf's Champion

##Arena Augment Nerfs

  • The Brutalizer

##Arena Item Nerfs

  • Duskblade of Draktharr
  • Gargoyle's Stoneplate
  • Prowler's Claw

#>>> ARAM <<<

##ARAM Champion Nerfs

  • Lulu
  • Thresh
  • Viego
  • Zeri

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