I helped work on that game. One of the devs on it was one of the authors of the original Lode Runner. The logic for how the monks chase you was lifted directly from the original code - nothing else was as fun. We tried making the monks smarter and it was just too difficult.
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That totally makes sense. The monks being kind of dumb and acting in a predictable way adds to the fun. They follow a set of rules the the player learns how to manipulate as they play.
Exactly! Going partway up a ladder to get the monks to change direction is a key mechanic that breaks if they're too smart.
The original was so good.
I spent a ridiculous amount of time on my Apple IIc editing levels as a kid.
I think that was the game with the level editor, right? If so, my friend and I had loads of fun creating and solving self-made levels.
Does anyone know of a spiritual successor?
Lode runner 2
Eesh... Not sure this is what I'm looking for.
This looks like the version I reference in my post, Lode Runner: The Legend Returns.
Could be that it just looked different on pc. I was looking for that game a decade or so ago and only found references to the playstation version abd gave up at the time. That game stole many a day from my life, was even a map editor so making cusom levels was so fun.
This looks more like the successor to Lode Runner's Rescue on Commodore 64!
Spelunker got modern versions. Lode Runner, not so much.