this post was submitted on 25 Nov 2024
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Mine is agoprom underground as it was the first proper showcase in the series of the dynamic lighting from torches and muzzle flashes along with a wide array of things to fight in the tight dark corridors.

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[–] [email protected] 9 points 1 day ago* (last edited 1 day ago) (1 children)

mine is probly kinda unpopular lol, the great swamps, clear sky was my first stalker game and i always pick clear sky as my faction for anomaly and stuff and i really like places like the pump station and the church

ngl i know stalker 2 is kinda shit but i really enjoyed seeing the swamp and zaton and cordon recreated in 42069p and with RTX ultra raytracing or whatever

[–] [email protected] 7 points 1 day ago* (last edited 1 day ago) (2 children)

I remember spending hours in the swamps messing with the faction wars and forgetting that there even was a continuation to the game. Also nerding over them dx10 effects and watching this trailer like a religion https://youtu.be/YAYLHAPPkvw

When I actually got my hands on clear sky back in the day it didnt even start lol "xray engine has stopped working"

[–] [email protected] 6 points 1 day ago

i first played clear sky because it was one of the few game cds that were available to be borrowed from the local library lol

along with COD2 and Mount and Blade, looking back that librarian had good taste

[–] [email protected] 1 points 1 day ago* (last edited 1 day ago)

I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:

[–] [email protected] 4 points 1 day ago

Yanov station in general. If i had to pick, it'd be the Smoothie anomaly.

[–] [email protected] 3 points 23 hours ago

Gotta be Pripyat in Call of Pripyat, it's maybe a bit too empty, but that adds to the atmosphere to some extent. That's something I actually really appreciate about CoP, it doesn't feel the need to throw enemies at you nearly everywhere you go, it's content to just let you wander around a pretty much empty factory complex and jump at shadows.

Limansk from Clear Sky I like conceptually, but the actual level in-game is mostly a linear shooting gallery, unfortunately. But still, I'm just a sucker for exploring decaying urban environments