this post was submitted on 29 Nov 2024
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Which games blow your mind, but only if you know nothing about them in advance?

Best examples I can think of are:

  • Outer Wilds
  • Doki Doki Literature Club
  • The Stanley Parable

What are yours?

(please no spoilers)

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[–] [email protected] 1 points 1 hour ago* (last edited 59 minutes ago)

Sorry if these have been said already. Note I suck at gaming and couldn't finish either but I enjoyed my time with them:

Animal Well and Lorelei and the Laser Eyes

[–] [email protected] 13 points 3 days ago

Surprised I haven’t seen Undertale yet. The online fanbase is hilariously toxic, (seriously, don’t go looking for any extra details about the game after you finish it) but it’s a solid game that should be experienced 100% blind. All I’ll say is that it’s a game that is written to subvert expectations; If you go into it expecting to play it like a traditional RPG, you’ll be in for a big surprise.

[–] [email protected] 8 points 3 days ago

+1 for Outer Wilds

[–] [email protected] 8 points 3 days ago (1 children)
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[–] [email protected] 11 points 3 days ago (1 children)

Return to the Obra Dinn, you are a insurance auditor

[–] [email protected] 4 points 3 days ago

I wish I could erase all my memories of Obra Dinn, just so I could experience it again for the first time 🥺 Also that soundtrack slaps!

[–] [email protected] 2 points 2 days ago

Subnautica I guess

[–] [email protected] 13 points 3 days ago (6 children)

Brothers - A Tale of Two Sons

An astonishingly good story line that can only be really appreciated blind.

For those of you who remember TotalBiscuit, he rated this as one of his favourite games.

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[–] [email protected] 34 points 4 days ago (2 children)

Subnautica. Just bopping along, in my cute little submarine.

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[–] [email protected] 82 points 5 days ago (3 children)

Subnautica.

Survival. But you're in the middle of an ocean. Good luck!

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[–] [email protected] 7 points 3 days ago
[–] [email protected] 16 points 4 days ago* (last edited 4 days ago) (2 children)

Doki Doki should be 90% blind. Players need to understand they're going into a horror game.

But I'll also add one, Detroit: Become Human. While it's based on replaying it a massive number of times, going in blind makes the story a lot better.

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[–] [email protected] 5 points 3 days ago (1 children)

The real answer will always be Outer Wilds.

But also...

Fez. It definitely inspired Animal Well and Tunic.

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[–] [email protected] 29 points 4 days ago (1 children)
[–] [email protected] 3 points 3 days ago

I don't know if you're being sarcastic, but your comment is so true it hurts. When you first figure out how minesweeper works, your mind is blown away.

[–] [email protected] 5 points 3 days ago* (last edited 3 days ago)

Pony island, 0,75 cent on sale right now on steam.

[–] [email protected] 16 points 4 days ago

Hollow knight. The exploration of that game is absolutely the pinnacle of world layouts

[–] [email protected] 41 points 4 days ago* (last edited 4 days ago) (12 children)

You should go into Nier: Automata thinking it's a game about a hot chick fighting a bunch of robots. The only spoiler you should know is that the end isn't the end, and you need to play it again.

You should go into Spec Ops: the Line thinking it's a game about a cool special forces team fighting a bunch of terrorists or something. The only spoiler you should know is that it's supposed to feel like a generic third person shooter.

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[–] [email protected] 57 points 5 days ago (10 children)

Undertale, but at this point you'd have to have lived in a cave for the last decade to not know most of the spoilers by now.

[–] [email protected] 36 points 5 days ago (7 children)

Well, apparently I have!
The only thing I've heard about Undertale so far is that it is supposed to be good.

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[–] [email protected] 25 points 4 days ago (1 children)

Inscryption absolutely blew my mind. I'd toss Undertale on there too.

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[–] [email protected] 17 points 4 days ago (1 children)

Tunic. Knowing how to do the puzzles defeats the fun of the game.

[–] [email protected] 3 points 3 days ago

+1 Loved every time I learned a new mechanic through the game.

[–] [email protected] 53 points 5 days ago (13 children)
  • Disco Elysium
  • Return of the Obra Dinn
  • House Of The Dying Sun
  • FEAR
  • Limbo
  • Oxenfree
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[–] [email protected] 48 points 5 days ago (4 children)
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[–] [email protected] 27 points 4 days ago

I'm surprised no one mentioned Spec Ops: The Line yet

[–] [email protected] 10 points 4 days ago

BioShock. It really depends on playing it blind in order to have an impact.

[–] [email protected] 8 points 3 days ago

What Remains of Edith Finch, I think it has a fantastic narrative. Not so much twists, just best experienced yourself.

[–] [email protected] 4 points 3 days ago

Outer Wilds.

[–] [email protected] 9 points 4 days ago (1 children)
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[–] [email protected] 17 points 4 days ago (1 children)

I'm surprised I haven't seen anyone mention one of my favorites:

Spec Ops: The Line.

The risk with going in blind is that it seems like a generic cover-shooter that doesn't do everything quite as well as its competitors but it actually works to its advantage once you get into it.

If you haven't tried it, I highly recommend it, you can usually find it for really cheap.

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[–] [email protected] 14 points 4 days ago

Someone already mentioned Disco Elysium, system shock 2 and BioShock are also very good

[–] [email protected] 3 points 3 days ago

Nobody said Firewatch yet?

I'll also add To The Moon as well. I could list more, but almost any game where narrative is the main focus and gameplay is secondary.

[–] [email protected] 34 points 5 days ago (5 children)

Journey. You can get it on PlayStation, iOS, steam (on sale for $5 atm) and epic. It is 2-3 hours short and not very challenging, but it does look absolutely stunning and has a very beautiful gameplay mechanic that you better find out for yourself. IMO it is one of the best games of all time and one that really demonstrates what the medium is capable of.

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[–] [email protected] 37 points 5 days ago (13 children)

Tunic.

The one thing I think is worth “spoiling” just to save you some pain:

Tap for spoilerIf you find a room with a bunch of curtains and bells, it is NOT A PUZZLE!

I also second Outer Wilds.

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[–] [email protected] 12 points 4 days ago (2 children)

Morrowind.

I mean, it's a 22 year old game, but since you asked nicely... 🤷‍♂️Seeing that silt strider just outside Seyda Neen after the intro to what looked like your run of the mill D&D style fantasy RPG was a surprise, to say the least...

... and it was just the beginning.

It's a real shame later Elder Scrolls games mostly lost that otherworldly feel.

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[–] [email protected] 3 points 3 days ago (1 children)

Way to make me feel old, I don't know any of those games.

Where's my late 90s early 2000s gamers at?

I'm going to nominate:

  • Fallout (1997) for plot twists and introducing (to me at least) open world role playing.
  • Fallout 2 (1998) for further plot twists
  • Max Payne (2001) for stealing bullet time from the matrix and putting it in a game
  • Mafia (2002) for being a kick ass game that would blow your mind, by making 6 hours of your night disappear, and not lifting the lid on that plot twist before you heard the birds start singing, and realize that you should probably hit the shower and get to school.
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