Well that looks perfect, thanks!
I have the default comment sorting set to "Top". In this latest build it seems to be ordering them by "New" instead, even though the icon at the top still shows "Top". If I change the sorting type to something else and then change it back to "Top" the sort appears to be correct. So it looks like the default sorting type isn't used when first entering the post but the sorting algorithms themselves still work.
I've been wanting to watch this show but it's never available for streaming in the US. 😞
Awesome, thanks!
Wow, this whole post looks weird in Raccoon. I embedded two images in the post body and those images are overlapping and covering the text. Also, I put a dollar sign in between parentheses in both the title and post body and both characters are missing, just like in my screenshots.
Also, it'd be nice if that community list was sorted. I believe it's sorting each individual page as that page is fetched, but not sorting the full list of communities.
Also, if there are multiple top-level comments without any replies next to each other, clicking the down arrow will skip past all of them and jump to the next thread that does have comments and puts that last comment from the previous thread at the top to show the next top-level comment below that thread.
It took me a while to figure out what was happening for this one. It can jump really far if there are lots of top-level comments with no replies.
Works great, thanks!
But it’s so complicated to do manually I won’t ask you to do so, don’t worry.
Here's the error: 😄
java.lang.IllegalArgumentException: Key d4.w:currentScreen was used multiple times
at D.m.a(Unknown Source:1293)
at O.z.a(Unknown Source:4)
at B2.b.q(Unknown Source:130)
at O.t.g(Unknown Source:61)
at O.t.f(Unknown Source:5)
at O.o0.a(Unknown Source:203)
at v0.T.doFrame(Unknown Source:6)
at v0.Q.doFrame(Unknown Source:47)
at android.view.Choreographer$CallbackRecord.run(Choreographer.java:1397)
at android.view.Choreographer$CallbackRecord.run(Choreographer.java:1408)
at android.view.Choreographer.doCallbacks(Choreographer.java:1008)
at android.view.Choreographer.doFrame(Choreographer.java:934)
at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:1382)
at android.os.Handler.handleCallback(Handler.java:959)
at android.os.Handler.dispatchMessage(Handler.java:100)
at android.os.Looper.loopOnce(Looper.java:232)
at android.os.Looper.loop(Looper.java:317)
at android.app.ActivityThread.main(ActivityThread.java:8532)
at java.lang.reflect.Method.invoke(Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:552)
at com.android.internal.os.ExecInit.main(ExecInit.java:50)
at com.android.internal.os.RuntimeInit.nativeFinishInit(Native Method)
at com.android.internal.os.RuntimeInit.main(RuntimeInit.java:359)
Suppressed: t9.g: [O.c0@70a4e90, v0.r0@6b38389, x0{Cancelling}@178ef8e, S@f4f73af]
Also, Crash Reporting is enabled in my settings but i don't know if you're actually receiving them.
You're right, Maniac Mansion definitely has the vibe I'm looking for but there's no way I've got the patience for a point-and-click game.