[-] [email protected] 1 points 5 minutes ago

new keyboard came. It feels pretty slick so far. It might be a little louder? It's brown switches, same as before, but maybe it's a different kind? It's a little more compact, I'm feeling. Not super sure that I'm into that, but I'll probably get used to it. The backlight is really nice, though I should see if I can turn it down a bit. Clicky Clacky Clack. Yeah, pretty happy with this keyboard. I have found the light control keys. Just function plus f1 and 2.

Anyway, take care all of y'all.

[-] [email protected] 15 points 2 days ago

If any of you cats need to yell at someone or just talk to someone to get your head straight, please DM me if you need.

[-] [email protected] 12 points 2 days ago

I picked a heck of a couple days to start reading Brothers Karamazov and not be so online.

[-] [email protected] 35 points 4 days ago

remember to eat

[-] [email protected] 7 points 4 days ago

put it here and then we can make laser eyes going to the NATO flag

[-] [email protected] 14 points 4 days ago

They're really easy to make.

[-] [email protected] 4 points 4 days ago

I'm interested in taking a turn at the helm

[-] [email protected] 5 points 4 days ago

I thought britbong was for Australians, because of like, billabongs? I guess I've been wrong this whole time.

[-] [email protected] 11 points 5 days ago

Say it differently from whomever you're talking to.

[-] [email protected] 3 points 5 days ago

I'd like to know the answer to that myself. Probably in the neighborhood of 20-30 hours? It's a pretty easy game to play in little chunks though. Like half an hour and you've made solid progress. I was pretty thorough early on and less so later on. I think if one were to just do the main quest line you could probably knock it out pretty quick, but the main quest leads you pretty directly into doing the other major quests.

[-] [email protected] 5 points 5 days ago* (last edited 5 days ago)

Finished Dread Delusion. Good game. I have some thoughts about its resolution(s) as they relate to the rest of the game's thematic content, but I would be hard pressed to say it was unsatisfying. It seems like there's a pretty robust set of outcomes based on all of the choices you made along the way. I felt surprisingly strongly about the characters by the end of it; when I was early in the game I wasn't all that invested in them or even the setting, though there were bright spots throughout.

There are a variety of criticisms I could make of the game, but one I'll give now is that the first couple few hours of it felt a little bit like pedaling a bicycle on its lowest gear - it's not challenging, but it feels like you aren't getting anywhere. By the end of the game, there are a lot more challenging puzzles and enemies (though I think the combat in this game is mostly uninspired); I think they could have hit the ramp on that a little earlier, and maybe tightened up the very beginning a bit - although there were certainly things that piqued my curiosity enough to keep going until I was really hooked in. Regardless, the rest of the game had some really interesting writing and worldbuilding that really let me stew on things, even if not all areas of the game were pulled off with quite the same level of mastery.

11
submitted 1 week ago by [email protected] to c/[email protected]

Pretty neat talk for all my Pentiheads.

34
submitted 3 weeks ago by [email protected] to c/[email protected]

Buzżźžẓ̌zz

15
Bald-faced hornet (hexbear.net)
submitted 3 weeks ago* (last edited 3 weeks ago) by [email protected] to c/[email protected]

Saw this big white vespid cruising the berry bushes. Frightening, but also so very cool.

53
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]

A little two-point practice. Didn't do any perspective construction. just vibin', imagining a shady street.

This sort of thing would be good for lighting practice probably. I didn't bother.

8
Sidhe's displeased (hexbear.net)
submitted 1 month ago by [email protected] to c/[email protected]

pathetic

28
Crabapple blossoms (hexbear.net)
submitted 1 month ago by [email protected] to c/[email protected]

Crabapple tree is just orgiastic in its blossoms this year. Never seen it so thoroughly covered that I can recall. Last year the apple tree was like this, but this year it's got basically nothing yet. I guess they tend to alternate years of more and fewer flowers. If you didn't know, the two can actually cross-pollinate, which is neat!

29
Facial Study (hexbear.net)
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]

Decided to practice painting in a more traditional style after getting inspired by a recent Drawfee and the guards in No Rest for the Wicked. I'm pretty pleased with how this turned out. Painting rather than doing like, inks and color, is intimidating and challenging, but it's also pretty freeing and lets you use a lot of different tools. Didn't know I had this in me. Lot of fun.

Bonus WIP images

3
submitted 2 months ago by [email protected] to c/[email protected]

Been digging on this lately. Found it by way of the previous compilation of Japanese funk/jazz/city pop I posted previously. The first and titular track is hit or miss, but keep going and there's some tight stuff going on.

24
rimsketchin 2/3 (hexbear.net)
submitted 2 months ago by [email protected] to c/[email protected]

Toni, a genetically-modified artisan and former wasteganger, evaluates her latest sculpture for the monastery's new garden.

23
rimsketchin 3/3 (hexbear.net)
submitted 2 months ago by [email protected] to c/[email protected]

Hanna, having sacrificed much of her body in defense of the New Hermetic Astralite monastery already, stands yet unbroken.

21
Rimsketchin 1/3 (hexbear.net)
submitted 2 months ago by [email protected] to c/[email protected]

Pent, a former space pirate, practices his medic skills in a more peaceful context now.

6
submitted 3 months ago by [email protected] to c/[email protected]

Rocked to this one a few times. I don't how much of it I'd really call funk, more Jazz and some more adventurous citypop, but there's a couple funky ones in there. I really dig the cultural conversation between Japan and the US. Film (westerns and jidaigeki) and video games (the whole history of rpgs), but there's an equally very cool dialogue in music. Probably fashion and food as well! Anyway, hope you enjoy these tracks.

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Moonworm

joined 6 months ago