QuadratureSurfer

joined 1 year ago
[–] [email protected] 3 points 1 week ago

From the article:

[Ubisoft Quebec] started working on Shadows in 2020. That means when it arrives in November it will have been in development for four years, which is longer than normal.

[–] [email protected] 3 points 1 week ago

You can't be serious.

[–] [email protected] 5 points 1 week ago

Here's a rough translation to english using Whisper. I'm assuming "rock-climbers" should be "excavators":

[00:00:00.000 --> 00:00:04.000] Here they are, fortifications are being built all over the Kursk region.
[00:00:04.000 --> 00:00:06.000] The rock-climbers are working.
[00:00:06.000 --> 00:00:09.000] A huge, endless line of anti-tank weapons.
[00:00:09.000 --> 00:00:11.000] There, further, is the Ukrainian.
[00:00:11.000 --> 00:00:13.000] Well, more precisely, the enemy.
[00:00:13.000 --> 00:00:15.000] Because not only the Ukrainian.
[00:00:15.000 --> 00:00:17.000] Here.

[–] [email protected] 2 points 1 week ago

I ran the audio through Whisper to translate it. I'd appreciate if someone who understands better could double check it, or explain the reference/saying about hares if they know:

[00:00:00.000 --> 00:00:04.000] Who says that you can't go abroad?
[00:00:04.000 --> 00:00:09.000] Guys, everyone is going to the army, they are letting us go abroad.
[00:00:09.000 --> 00:00:14.000] Two hares would have gone, but they didn't.
[00:00:14.000 --> 00:00:17.000] But everything is fine.
[00:00:17.000 --> 00:00:24.000] Here it is, here it is.
[00:00:27.000 --> 00:00:31.000] Not at the border, but in the sky.
[00:00:31.000 --> 00:00:35.000] That's it, guys, you are abroad.
[00:00:35.000 --> 00:00:38.000] No shit.
[00:00:38.000 --> 00:00:44.000] So if you want, go ahead.
[00:00:44.000 --> 00:00:48.000] - We don't ask for anything. - We don't ask for anything.
[00:00:48.000 --> 00:00:51.000] All the guys are happy.

[–] [email protected] 140 points 1 week ago (13 children)

Jail makes the most sense considering he returned with the same ticket in his pocket, but then again, since his family reported him missing you would have thought that they would have found out that he was in jail...

[–] [email protected] 1 points 1 week ago

To your first point, you're right, this post isn't about a study. It's about how much space a game is taking up on a drive. However, this thread started because we're comparing the game to a study about how much space the library of Alexandria would take up on a drive as well. Comparisons that require understanding how much space images take up in a game (like textures used for 3d models and such).

Again, I did make a small effort to look up that study. I would appreciate it if you could link to it since it's apparently so easy for you to find.

Part of the point of being on here is to ask questions and have a conversation with the public. I was giving the original commenter an opportunity to talk about a subject that I found cool and interesting, which he apparently knew more about.

Again, you're misunderstanding the question about 4k stuff. I'm wondering if they included images at all in the study that the original commenter is talking about, the ask about quality is secondary, but important to keep those numbers relevant.

To answer your questions about "what good is a study..." and "can I make a study...", go back an re-read my example on the Pokédim since that explains why it a study should include include an explanation of how they came up with their numbers.

[–] [email protected] 9 points 1 week ago* (last edited 1 week ago) (4 children)

Isn't the whole point of something like End-to-End Encryption so that not even the company themselves can read your messages?

In that case it wouldn't matter even if they did turn the info over.

Edit: I read more into the page you linked. Looks like those NSLs can't even be used to request the contents either way:

Can the FBI obtain content—like e-mails or the content of phone calls—with an NSL?

Not legally. While each type of NSL allows the FBI to obtain a different type of information, that information is limited to records—such as “subscriber information and toll billing records information” from telephone companies.

[–] [email protected] 3 points 1 week ago (2 children)

No chatGPT (or any LLM) used for any of my replies to you.

But, if you could please link to the study/conclusion so that I could read about it, I would greatly appreciate that. Especially since you seem to have easily found it after a quick search.

I am honestly wanting to know more.

[–] [email protected] 1 points 1 week ago (4 children)

Can you link to how they estimated it? I gave it a quick search and my results didn't seem to be anything useful.

It doesn't matter what language it's in or which encoding we chose. It's not an exercise in optimization.

In a way, it really does matter or else these numbers are meaningless and won't mean the same thing to someone from the future (or past). Just think about how big 15GB was ~20-30 years ago (before compression became popular for websites). Telling someone in that time period that there were 13-15GB worth of information in a library would have severely underestimated just how much information was actually contained (unless were strictly talking only about text here).

Why would they store it in 4k?

I think you misunderstood my question. I wasn't stating that they would (or should) store it in 4k, just wondering if their data storage estimates included maps/drawings/paintings that could have been in the library as well as what sort of quality they would have used for that kind of storage. Images can easily use up tons of data depending on what format you're using.

Let me try explaining it in a different way. Imagine we had a small device that created a pocket dimension while also being able to shrink objects inserted into it down to about half it's size. Let's also say that the pocket dimension was big enough to store 100m³ And somehow this fits the entire contents of the Library of Alexandria. Let's call that device a pokédim. Some research paper could say, "the entire contents of the Library of Alexandria can fit in 100m³ of a pokédim!"

A few years go by and the pokédim gets an upgrade and it can shrink objects down to 1/100th of it's original size. Now, the problem with someone reading that previous statement is that it is no longer relevant.

What the statement should have been is, "the entire contents of the Library of Alexandria can fit in 100m³ of a pokédim when shrunk down to half its size!"

[–] [email protected] 3 points 1 week ago (6 children)

Now I'm interested in a source for that.

How did they come up with that measurement?

I'm assuming text would use Unicode so that they could capture more letters/symbols for different languages?

Also, are they including maps/images using 4k resolution images?

Are they re-rendering any statues/artworks as 3D models?

[–] [email protected] 2 points 2 weeks ago

This is the first time I'm hearing about either of these YouTubers. Is the one from this particular video known for using clickbait tactics?

A few minutes in and it does look like the other content creator is clearly sourcing his scripts from others. Is there more to the story?

 
 
 

cross-posted from: https://lemmy.world/post/18349832

Message of the day

🕹️ (Tysdagr) We are currently putting together a new 3.24 build for a Wave 1 PTU release later today.
Current goal is to run Blockade Runner on PTU over the weekend.

https://robertsspaceindustries.com/spectrum/community/SC/lobby/38230

 

Message of the day

🕹️ (Tysdagr) We are currently putting together a new 3.24 build for a Wave 1 PTU release later today.
Current goal is to run Blockade Runner on PTU over the weekend.

https://robertsspaceindustries.com/spectrum/community/SC/lobby/38230

 
 

MotD

🕹️ (Thor's Day) We are currently building a new PTU candidate for a 3.24 Evocati release later today. This build is a Wave 1 candidate and we are looking to potentially open up to Wave 1 late tonight If it goes well for a couple hours with Evocati.

Some of my own thoughts:
Yesterday's test went a lot more smoothly compared to the previous builds. I still have some major concerns about 3.24, but hopefully the biggest things get addressed before it goes Live. (Let's just say it's way too easy to steal things from other players in armistace right now).

They fixed most of the ship spawning issues in the hangar, as well as some nasty teleporting bugs. They've focused on trying to make it so that, if the hangar doors are closed in the view of either the server or the client, at least one layer of the doors will appear closed to the player (hopefully no more destruction for flying into invisible hangar doors).

There are some amazing fixes for ultra-widescreen users (no more massively overscaled ui icons on your HUD, and inventory scales correctly now).

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