Squiddick17

joined 1 month ago
[–] [email protected] 10 points 3 weeks ago

South Africa W

[–] [email protected] 0 points 3 weeks ago

I can't even begin to explain why that is such a stupid fucking statement

[–] [email protected] 1 points 3 weeks ago (2 children)

Gross, "cinematic FPS" and "VR" should NEVER be used in the same fucking sentence. Whoever thought this was a good idea, you need to start listening to people and seek a different career path like you've definitely been told a million times before.

[–] [email protected] 7 points 1 month ago* (last edited 1 month ago) (3 children)

Looks like a false positive, but could you offer an explanation of what's being detected as "Trojan.Autoit.Wirus", what it does, and how it's harmless?

https://www.virustotal.com/gui/file/ba1815b925e80374572ad347e3151e41b14877a0690e9fe40f39fdc33e0f420f/detection

[–] [email protected] 1 points 1 month ago* (last edited 3 weeks ago)

Of course. It looked like shit and streamed like hot garbo even on normal computers and smart TVs, I can only imagine how fucking miserable VR Netflix was. And it's Netflix, no one should be paying for that slop any more anyway. lol, as if VR would ever maintain any kind of meaningful suite of services.

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

I genuinely hate what VR has become. They're signing this tech's death warranty and they should know that. After over a decade we've just about plateaued in terms of developing objectively better headsets, and fucked any chance of having a PCVR/peripheral headset that actually looks good, has good tracking, and works universally with whatever the fuck you want too hook up to it without being $1500 or more.

Not to mention locomotion hasn't made any real progress and we've actually scrapped a lot of promising looking haptics tech that could have been a standard feature of VR controllers. We've also lost any hope of 3rd party controller support.

We're cooked, and I don't see this going anywhere good. Keep what you have for novelty's sake and future 'collector's' value, but don't bother looking forward to a future of VR or AR beyond gimmicky shit like google glasses and whatever the fuck Cuckerberg is doing.

[–] [email protected] 14 points 1 month ago* (last edited 1 month ago) (1 children)

They go down frequently and are notorious for being riddled with trap files and malware. No one should be using the bay anymore. 1337x has the same problem now but slightly less than the bay, and a lot of domains are now honeypots. This guy probably read one post about piracy close to a decade ago and NEVER learned anything new after that.

[–] [email protected] 7 points 1 month ago (3 children)

lol, talk about a lack of standards

[–] [email protected] 2 points 1 month ago

Oh yeah, that worked perfectly. That solves my Steam problem, so I think that combined with X-Mouse is about as good as Win10 users are going to do for this problem.

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago) (1 children)

This does pretty much exactly what it should, and I like that it's just a set-and-forget, one-time-run thing. I don't know if this is just Steam, but Steam specifically is still pretty pervasive about yanking all focus away from whatever I'm doing multiple times in a row.

I tested by slowly dragging a window around on my second screen while Steam opened up on my first. Sure enough, three times my cursor just slipped off as the window came to a grinding halt and forced me to start the click-and-drag again, just to kick me off again until Steam was satisfied its presence was thoroughly announced.

I know this whole thing sounds like such a petty gripe, but words can't describe how absolutely aggravating this is when it happens regularly. If I ever worked with someone who behaved like this, I'd be going hands-on in no time and making sure they never come within eye-sight of me again.

[–] [email protected] 1 points 1 month ago

That's not a bad idea for most at-work stations, but I frequently switch around throughout the day. That does give me the idea to have some specific apps open with a minimized argument (via batch file or shortcut arguments), but that only solves a fraction of my problem.

 

For instance, if I'm opening a handful of apps that take a bit of time to start up, and then start dragging windows around to set up my workspace, each time an app finishes loading or a new window is created, I'll be yanked out of my dragging and forced into focus on that window.

I need a way to prevent these windows/apps from automatically seizing focus, it's REALLY fucking annoying. Steam especially will hog focus 3 or more fucking times in its startup process. This is such a stupid default function.

 

(Event log details at the end) Trying to run OculusSetup.exe from the Meta website seems to be impossible on my home PC, as the installer hard crashes before any UI is even shown.

As expected, Meta support is completely and utterly fucking worthless. All they know how to do is email you the basic instructions already on their worthless ass website.

I am running Windows 10 x64 Home, and can be bothered to provide further tech specs if someone provides a specific reason for needing them. I also have Avast AV installed, but completely uninstalling and rebooting made absolutely no difference in outcome or error output.

No, I am not open to reinstalling Windows.

Running the installer results in 3 administrative error events :

  1. .NET Runtime

spoilerLog Name: Application Source: .NET Runtime Date: 7/2/2024 2:26:29 AM Event ID: 1026 Task Category: None Level: Error Keywords: Classic User: N/A Computer: ---- Description: Application: OculusSetup.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.ArithmeticException

Exception Info: System.OverflowException at System.Windows.Media.Imaging.ColorConvertedBitmap.FinalizeCreation() at System.Windows.Media.Imaging.ColorConvertedBitmap..ctor(System.Windows.Media.Imaging.BitmapSource, System.Windows.Media.ColorContext, System.Windows.Media.ColorContext, System.Windows.Media.PixelFormat) at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation() at System.Windows.Media.Imaging.BitmapImage.EndInit() at System.Windows.Media.Imaging.BitmapImage..ctor(System.Uri, System.Net.Cache.RequestCachePolicy) at Daybreak.Gooey.SleekImage..ctor(System.Uri) at Dawn.Gooey.DawnWindow.OnLoaded(System.Object, System.Windows.RoutedEventArgs) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean) at System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs) at System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs) at System.Windows.BroadcastEventHelper.BroadcastEvent(System.Windows.DependencyObject, System.Windows.RoutedEvent) at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(System.Object) at MS.Internal.LoadedOrUnloadedOperation.DoWork() at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks() at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(System.Object) at System.Windows.Media.MediaContext.RenderMessageHandler(System.Object) at System.Windows.Media.MediaContext.Resize(System.Windows.Media.ICompositionTarget) at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(MS.Internal.Interop.WindowMessage, IntPtr, IntPtr) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)

Event Xml: 1026 0 2 0 0 0x80000000000000 79576 Application ---- Application: OculusSetup.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.ArithmeticException

Exception Info: System.OverflowException at System.Windows.Media.Imaging.ColorConvertedBitmap.FinalizeCreation() at System.Windows.Media.Imaging.ColorConvertedBitmap..ctor(System.Windows.Media.Imaging.BitmapSource, System.Windows.Media.ColorContext, System.Windows.Media.ColorContext, System.Windows.Media.PixelFormat) at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation() at System.Windows.Media.Imaging.BitmapImage.EndInit() at System.Windows.Media.Imaging.BitmapImage..ctor(System.Uri, System.Net.Cache.RequestCachePolicy) at Daybreak.Gooey.SleekImage..ctor(System.Uri) at Dawn.Gooey.DawnWindow.OnLoaded(System.Object, System.Windows.RoutedEventArgs) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean) at System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs) at System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs) at System.Windows.BroadcastEventHelper.BroadcastEvent(System.Windows.DependencyObject, System.Windows.RoutedEvent) at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(System.Object) at MS.Internal.LoadedOrUnloadedOperation.DoWork() at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks() at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(System.Object) at System.Windows.Media.MediaContext.RenderMessageHandler(System.Object) at System.Windows.Media.MediaContext.Resize(System.Windows.Media.ICompositionTarget) at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(MS.Internal.Interop.WindowMessage, IntPtr, IntPtr) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)

  1. Application Error 1

spoiler spoiler Log Name: Application Source: Application Error Date: 7/2/2024 2:26:29 AM Event ID: 1000 Task Category: (100) Level: Error Keywords: Classic User: N/A Computer: ---- Description: Faulting application name: OculusSetup.exe, version: 1.97.0.0, time stamp: 0x6632b1c5 Faulting module name: KERNELBASE.dll, version: 10.0.19041.4597, time stamp: 0xe77e2ab7 Exception code: 0xe0434352 Fault offset: 0x00140b92 Faulting process id: 0x2e28 Faulting application start time: 0x01dacc597bd3d92d Faulting application path: C:\Users---\AppData\Local\Temp\OculusSetup-4a1e1d83-cbde-43f4-b781-b2517c0be2a3\OculusSetup.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report Id: 2d236814-9329-4595-a463-331f921c2a4c Faulting package full name: Faulting package-relative application ID: Event Xml: 1000 0 2 100 0 0x80000000000000 79577 Application ---- OculusSetup.exe 1.97.0.0 6632b1c5 KERNELBASE.dll 10.0.19041.4597 e77e2ab7 e0434352 00140b92 2e28 01dacc597bd3d92d C:\Users---\AppData\Local\Temp\OculusSetup-4a1e1d83-cbde-43f4-b781-b2517c0be2a3\OculusSetup.exe C:\WINDOWS\System32\KERNELBASE.dll 2d236814-9329-4595-a463-331f921c2a4c :::

  1. Application Error 2

spoilerLog Name: Application Source: Application Error Date: 7/2/2024 2:26:33 AM Event ID: 1000 Task Category: (100) Level: Error Keywords: Classic User: N/A Computer: ---- Description: Faulting application name: OculusSetup.exe, version: 1.97.0.0, time stamp: 0x6632b1c5 Faulting module name: KERNELBASE.dll, version: 10.0.19041.4597, time stamp: 0xe77e2ab7 Exception code: 0xc000041d Fault offset: 0x00140b92 Faulting process id: 0x2e28 Faulting application start time: 0x01dacc597bd3d92d Faulting application path: C:\Users---\AppData\Local\Temp\OculusSetup-4a1e1d83-cbde-43f4-b781-b2517c0be2a3\OculusSetup.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report Id: e9a29fe3-f6d3-4e50-afa8-56100a08f8e7 Faulting package full name: Faulting package-relative application ID: Event Xml: 1000 0 2 100 0 0x80000000000000 79580 Application ---- OculusSetup.exe 1.97.0.0 6632b1c5 KERNELBASE.dll 10.0.19041.4597 e77e2ab7 c000041d 00140b92 2e28 01dacc597bd3d92d C:\Users---\AppData\Local\Temp\OculusSetup-4a1e1d83-cbde-43f4-b781-b2517c0be2a3\OculusSetup.exe C:\WINDOWS\System32\KERNELBASE.dll e9a29fe3-f6d3-4e50-afa8-56100a08f8e7
.

PS, if the only thing you can think of is "HURR JUST WIPE YOUR DRIVE AND DO A CLEAN OS INSTALL", fuck yourself with a pitchfork or I'll fucking find you and do it myself. That's reddit shit and you know it

UPDATE I'm seeing a lot of references to KERNELBASE.dll, as well as some kind of image drawing/color issue that I don't understand. If anyone has any ideas about those, I'd appreciate it

UPDATE 2 Found a log from the Oculus app its self in my appdata. Main take away so far is this line:

"System.OverflowException: The image data generated an overflow during processing. ---> System.ArithmeticException: Overflow or underflow in the arithmetic operation".

I remember looking up an exception code earlier and something came up about trying to divide by zero. Anyone have a clue here? It almost sounds to me like the Meta people just can't fucking code to save their lives (or careers, which I'm not to confident in right now).

 

I recently acquired a new MoBo, CPU, and RAM kit to upgrade my platform for the first time in just about a decade. What I failed to consider until now is the near requirement of a clean Windows install after the upgrade.

I want to retain as much of my personal files, installed software, Windows and Explorer settings, etc. as humanly possible after the reinstall, WITHOUT retaining any files/drivers that could possibly cause performance loss and/or conflicts. I also use Classic Shell, if that matters.

On Windows 10 Home x64, and my current C: drive is a 1TB SSD, and I plan on backing it up to a 4TB HDD I bought for data hording. GPU and other PCIe cards will remain the same, along with a stack of storage HDDs with various media files and installed software/games.

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