[-] [email protected] 4 points 3 weeks ago

How true is this or are we doing the same thing "generation killed industry/way of doing things" that the boomer media is so fond of?

[-] [email protected] 20 points 1 month ago

This, like the tariffs on EVs, shows the US would rather people died than lose even a smidge of influence.

[-] [email protected] 7 points 1 month ago

But the Gaza government agencies are run by the political arm of Hamas? I don't understand how that makes it lib?

[-] [email protected] 10 points 1 month ago* (last edited 1 month ago)

I actually tried a daily slack bot instead. The team HATED it with a passion. And the amount of productivity lost on other teams to a backend engineer blocking a systems designer being blocked by a UX flow etc is insanely large. We have never missed a deadline, hit all our revenue targets, and get much. much larger features done in 2/3rds of the time of the next nearest team. Part of that is because we've made sure to reinforce the concept that we are a single team instead of a group of server engineers, backened engineers, frontend engineers, system designers, [removed to protect identity] designers, econ specialists, UX designers, UI artists, and QA working in their own bubble.

[-] [email protected] 7 points 1 month ago* (last edited 1 month ago)

I mean it really depends on the team. My role is as much translator as anything else. I have:

Infrastructure/Server

Backend

Frontend

Designers (three different kinds)

Performance/Econ specialists

QA

Hearing "Oh I didn't know that, yeah we need to sync" is a common occurrence and on a team of nearly 20 people we never take more than 15mins. We have shared deadlines, shared goals, and work on shared user stories. Having that moment in the morning to go "okay, am I blocking anyone without realising it?" or "I gotta remember to make sure design knows the spreadsheet won't have the thing they were expecting today, it'll be Tuesday instead" is well worth the time.

On top of that, with WFH it's a really good way to cement the team aspect. I wouldn't care so much if we were in the office, but all being remote means we lose the "human" behind the screen a lot.

As I said, different teams and different projects need different things, but I'd argue the reason my team is the number one performing in the entire company is, in part, due to this morning time to get that alignment.

[-] [email protected] 16 points 1 month ago

Depends on the team. My team do daily standup and it helps. A lot. "What are you working on today and do you need any help to get it done" is a super powerful question to make sure we're all focusing on the same priorities and sharing the knowledge we have, especially in a team of mixed disciplines.

[-] [email protected] 114 points 1 month ago

My favourite bit is when Wikipedia itself is like "the 10,000 claim was made by one dude who basically instantly retracted it and claimed the still unplausibly high number of 2,000".

Also, the Tank Man photographer talks about the protestors throwing molotov cocktails and beating police officers to death.

And the whole "China pretends it didn't happen"...they have official death estimates. 300 people. The US have their own estimate. 900 people. But no matter the number, it was much fewer than the protest leaders had hoped for.

To quote one of the protest leaders "What we actually are hoping for is bloodshed, the moment when the government is ready to brazenly butcher the people. Only when the Square is awash with blood will the people of China open their eyes" - Chai Ling

By the way, that person is alive and well running a firm that fires people for not praying at work.

[-] [email protected] 2 points 1 month ago

It is. The meme has four glottel stops, this has three. The meme has the "el" removed, this doesn't. Weirdly, the meme has the "o" sound removed for for "of" as well.

It's an entirely fictitious way of pronouncing something, it equates a very, very small subset of the country with "Britain" and is a great example of "fake American British accent" becoming the "norm" to the extent where British voice actors are training to put on voices to sound "more British" (such as Tracer in Overwatch).

The meme might as well say "burdle der wurder" and claim it's how American's say it - kinda close, but also really far 🤷

[-] [email protected] 8 points 1 month ago

THAT'S how Americans think British people pronounce it? I was looking at the image for ages trying to sound it out.

Please tell me no one seriously thinks this?

"Worst" case I can think of is "Bo'el o' wa'er" and even that is incredibly limited to like...four boroughs of London.

[-] [email protected] 16 points 1 month ago* (last edited 1 month ago)

Or, hear me out, restoring native ecosystem is in itself anti-colonial. This is the weirdest whataboutism I've seen in a bit.

[-] [email protected] 3 points 1 month ago

Pretty much the entire 4X mobile market, sadly.

[-] [email protected] 3 points 1 month ago

AbeBooks was bought by Amazon in 2008.

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submitted 1 month ago by [email protected] to c/[email protected]
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submitted 1 month ago by [email protected] to c/[email protected]
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submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]

Before the humble bundle came out, I bought the GameDev.tv "complete" Godot course - I had a good early bird discount since I've used them for Unity.

Over the past few years, I have completed the 2D, 3D, and several of the RPG intermediate courses for unity as well as a Blender course so was super excited for this new one!

And then was super disappointed.

I start with the 2D course every time and this one was...hollow. Super empty. Maybe a quarter of the content as the Unity course with a lot of basic things missing and some really bad practice promoted. I did the whole course on 1.25x speed and still had to skip through a lot of waffle.

I'm now doing courses for free on Youtube and have learnt far, far more.

It really is a shame as I'm a fan of GameDev.tv, but they really missed the mark with the Godot offering.

EDIT: clarity

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submitted 3 months ago by [email protected] to c/[email protected]

Hi! I've been making games for a little while, though nothing too fancy - mostly mobile platformers, delivery games, and visual novels. I recently moved from Unity to Godot and finished the "Complete" Godot 2D course on Gamedev.tv.

I want to challenge myself and have a really strong design for an AR mobile game. I have never programmed an AR app before. I have found dozens of courses/tutorials for Unity, but none for Godot.

Does anyone have any suggestions? I've read the documentation, but would much rather a hands on tutorial or course.

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submitted 3 months ago by [email protected] to c/[email protected]

Came but to NMS after about 2 years off. Played a new permadeath game with a friend, no other options changed from normal. But I couldn't last more than a few minutes.

Had to sprint to ferrus, I had to sprint to sodium, and even then I died about 50% of the time. Three sodium plants got me to maybe 30% hazard protection. My hazard protection was ticking down at 1% per second. Falling from any height (even jetpack softened) meant my jetpack broke.

And after four attempts, I finally got the ship and recharged to max with a good ten harvested sodium plants before going off on the Hermetic Seal quest. Half way there, the game throws a storm at me. Totally open ground, no shelter at all. And my entire stock of Sodium goes in seconds and then I die.

My friend's hazard protection was going down a lot slower, even when we were next to each other and his sodium filled him up a lot more (he said about 50 to full, I needed over 100 to full).

No idea what I did wrong.

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submitted 5 months ago* (last edited 5 months ago) by [email protected] to c/[email protected]

Recently I feel like I'm working, sleeping, or waiting for work to start. I hate it, I can't figure out how to break this waiting mode. Does anyone have any advise?

EDIT: That ADHD moment where you see loads of people have given great advice, but there's so much it's overwhelming! Thank you all, I'll try and go through and implement what I can

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submitted 6 months ago by [email protected] to c/[email protected]

I've been diving headfirst into the world of short story magazines and found some absolute gems!!

Khoreo Magazine has been my absolute favourite so far! I 100% recommend it. Diaspora-focused speculative fiction, usually with very novel story telling techniques and beautiful artwork.

Clarkesworld I've found to be pretty hit and miss, though the hits make it worth it! Some really great new and established authors with vivid sci-fi stories.

CRAFT has been great for a more literary and CNF bent.

Do you subscribe to any creative magazines? If so, which ones? If not, why not?

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submitted 6 months ago by [email protected] to c/[email protected]

What do you want to achieve this year as a writer and how's it going?

I'm writing a drabble a day and posting them online. I'm editing a short story and want to send it off to some magazines. And I'm reading way more than usual!

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submitted 6 months ago by [email protected] to c/[email protected]

I'm looking for a place to share my short stories and flash fiction, get comments and critiques, and give feedback in return. There are a fair few websites but they all seem to either focus on smut or fanfiction. Do you have any recommendations for active writing communities?

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submitted 6 months ago by [email protected] to c/[email protected]

Flicking through the front page and around half of all posts have the world "rule" in the title. What's that about?

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submitted 7 months ago by [email protected] to c/[email protected]

From Fall of Eagles

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astreus

joined 10 months ago