klenow

joined 2 years ago
[–] [email protected] 2 points 1 year ago (1 children)

Oh, GLaDOS personality in something like an elder brain. Sign me up.

[–] [email protected] 4 points 1 year ago (2 children)

As PC's progress, falling to 0HP in combat gets less and less meaningful. So I have used a rule that whenever a PC is at 0HP at the end of their turn, OR fail a death save, they take a level of exhaustion. It makes the 0HP yo-yo more dangerous, and makes it so "death" has some longer term consequences.

[–] [email protected] 1 points 2 years ago

I've got an Oath of the Ancients paladin in my group. I play it as if the thing behaves like a spell, we treat it as a spell for the purposes of this feature.

[–] [email protected] 1 points 2 years ago
[–] [email protected] 0 points 2 years ago (2 children)

I don't know how (I just signed up here earlier this week), but I'm willing to learn.