Extensions are not equivalent to native customization, and both have pros and cons. On one hand, extensions provide a variety of features that can be added specific to people's likings, but on the other hand, there are chances of incompatibility (in gnome shells for example) and delayed maintenance from developers (which results in having to wait for them to finish the work when dependency updates)
leo85811nardo
I agree. Competitive games just bring the toxicity out of me. Plus, all the skill gained will become nothing one day with a balance patch just because the devs and publishers want to "keep the game live for longer"
sudo provides sudoedit
or sudo -e
which allows me to use vim with my user configuration btw
At least man pages are better than ChatGPT or other generative LLM that can hallucinate
BeagleBone has two RISCV SBC recently. One uses a chip from Microchip which is partially an FPGA also, and the other one uses a chip from a Chinese company
It doesn't have a wiki as good as Arch, yet
It is good that such app works for you, but from what I've seen AndFTP is only available in Google Play store, and with bundled ad in the free version and paid otherwise. In comparison, LocalSend is none of that, and it is available on FDriod as well. LocalSend is also FOSS from protocol to the app through and through, and although SSH technology itself is secure, the security of the client depends. These are all the reasons to answer your question of "I need something more than scp". I use SSHFS myself too in the case of file backup, but also LocalSend for different scenarios such as "I need this video to be sent to my computer ASAP". If you are not convinced, feel free to overlook the project, that doesn't mean the app has zero use case
What is that? I am curious because I haven't seen a competent SCP app for a few years
Yes, you send files from/to your phone with an app that looks clean and modern
I have small hope to see more info about Monster Hunter Wild. The reveal at TGS was bonkers
As a regular i3 user, I was very satisfied on how tiling was implemented into the Pop shell of Gnome. After a few keybind change here and there it almost felt like home maneuvering the windows and workspaces. One minor complain is glitches happen when external monitor is connected/disconnected on the fly (laptop usecase), in which case windows are disoriented and thrown around at random unexpected places instead of staying at where they were. I'm blaming Gnome on that one however, since I'm assuming it is related on how Gnome handle multiple screens and Pop shell act on top of it, so I'm expecting it to be fixed in Cosmic DE
That's disappointing. From Capcon's even earlier track record such as DMC5, RE 2/3/4/8 and MHR, I expected great builtin compatibility of their RE engine with Linux and Steam Deck. But their latest titles DD2 and SF6 proved otherwise, so I guess it's just optimization problem for specific game cases