[-] [email protected] 16 points 5 months ago

You can have a pointer to a pointer in c++ too tho?

[-] [email protected] 15 points 5 months ago

Why would they not just buy some cheap shoes to destroy.

[-] [email protected] 7 points 5 months ago

It comes from rhyming slang "septic tank = yank".

[-] [email protected] 1 points 5 months ago

Neither is inherently better. It depends on what you need. Vulkan gives you more control which can be beneficial for advanced rendering techniques however comes at the cost of requiring more knowledge to use. OpenGL is simpler but generally has higher driver overhead.

[-] [email protected] 16 points 5 months ago

The use of "horrible" in their comment isn't necessarily about the quality of the art. Judging from context it's probably more about the ethical considerations. So not really a contradiction.

[-] [email protected] 3 points 6 months ago

Pretty much. By splitting the platform into smaller chunks (instances) you reduce the effect any one instance has on the rest of the platform. The price for this is convenience however over time people will find solutions for this.

[-] [email protected] 13 points 6 months ago

800 microwatts would be 0.0008 watts so 4 orders of magnitude away from current phone power usage.

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olorin99

joined 6 months ago