Took me a while to realise they weren't asking about the B.A.T.M.A.N networking protocol on some sort of "T??? Attached Storage" device
Originally? Probably lack of options. These days the aim of the game is sounding "like a violin", so naturally there's very little innovation in violin technology.
You literally asked a question and got answers... Seems like you found one?
Violinist here.
Violins make sound by dragging the bow (stretched horse hair) over a string, causing the string to vibrate. At the micro level, the bow pulls the string to one side using friction, until the tension on the string pulls it back - this happens hundreds of times per second, and forms the basis of the sound we hear. Horse hair is slippery by default. To create the necessary tension violinists apply a small amount of solidified tree resin by wiping a piece along the length of the bow. This piece of hardened resin has the same approximate texture as glass or hard candy, and is called rosin.
Shells. Because I'm less likely to get eaten.
Seriously though. Fuck shell pasta where they all stick together
Not sure whether timeshift supports multiple systems per partition, but I'd be very surprised if you couldn't create separate partitions for each PC
If you're moving away from text formats, might as well use a proper serialisation tool like protobuf...
Here's one which is actually being built: https://en.m.wikipedia.org/wiki/City_Rail_Link
$5.5 billion (NZD) for 3.5 km
My recollection of The Bear is that they ended up using a ring mold and serving it without the crust... Was there another scene I've forgotten about?
You misunderstand what a learning curve means. The x-axis is the desired level of productivity/proficiency, and the y-axis is necessary knowledge/skill. A steep learning curve means you need a lot of knowledge/skill to even be slightly productive/proficient, making the learning process daunting for new users. A gentle learning curve means you get rewarded throughout the learning process with frequent productivity/proficiency gains. A "cliff" means there will be a long period of learning with little to show for it until the end.