this post was submitted on 06 May 2024
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Also, I usually do kind of power through it, but
'Meta-progression' - I very much do not like roguelite meta-progression, at least in most cases. Sometimes, the same game might feature multiple systems of meta-progression, some of which I tolerate, and other ones I just consider awful.
The clearest example of such a game would be Roboquest. The primary meta-progression is bad. It locks almost all decision-making behind upgrades that you need to grind to deal with. On the other hand, it also features some items that permanently unlock some utilities, like the grappling hook.