this post was submitted on 30 Sep 2024
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Wildermyth was pretty good in terms of artstyle and combat, for sure. Kinda neutral on character interaction scenes, because the combo of personalities my party consisted of seemed to result in dialogue between characters that seemed... disjointed? Seemed like different personalities were talking past one another, and it kinda seemed to be reflected in the larger plot scenes as well. I did really appreciate the game providing positive incentives for nurturing adversarial relationships between party members, no other game with party member relationship mechanics i've played so far seems to take relationship mechanics to that extent.
Full agree on Fell Seal, the only good things about it were playing around with the classes, character customization, and monster taming. Still worth a few hours if ur able to tune out all the plot