this post was submitted on 29 Nov 2024
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[–] [email protected] 9 points 3 weeks ago (1 children)

As much I love those games I cannot get very far into them. Especially Outer Wilds. That ocean planet is something I've literally had in my nightmares.

[–] [email protected] 6 points 3 weeks ago (1 children)

Yep. As far as I know there isn't even anything dangerous on it but it's such nightmare energy for me that I will literally run out of the room like a child.

Also, I found that space feels eerily like underwater for me mentally. Fucking terrifying

[–] [email protected] 5 points 3 weeks ago (2 children)

Yeah that's what made Outer Wilds terrifying, it's veeeery realistic with handling outer space. Elite Dangerous gave me the same feeling, took a long while to get over the fear. Still gave me the jeebies infiltrating a Titan (large xeno ship that generates hazardous space weather around itself, like a hurricane in a fog).

The rest of the Outer Wilds just ups that nope factor. Thought I should go to a different planet but my choices were the newborn singularity, planets eating each other, or a planet that defies reality and home to very angry space bees.

The quantum moon was the only one I could handle, was super fun.

[–] [email protected] 3 points 3 weeks ago (1 children)

I can handle everything but dark bramble, giants deep and just...anything with open space. I did almost everything on the sand twins tho! That wasn't too bad at all.

[–] [email protected] 2 points 3 weeks ago (1 children)

Oh I struggled most of all on the sand twins. I'm mildly claustrophobic and those caves freaked me out (especially as I tend to think poorly under pressure, so running out of time made me panic and get lost more).

[–] [email protected] 1 points 3 weeks ago

I can get that. I do get claustrophobic IRL but luckily it doesn't really equate to games, unlike my thalassophobia. I was just happy it was sand and not water

[–] [email protected] 3 points 3 weeks ago

The space mechanics was definitely one of the great things about that game, in my opinion. Most space games when you land you just press a button and it plays an animation. Having to land manually with a landing camera is very satisfying. When you crash and parts of your ship break and you have to float outside to fix it, that was also very fun. I feel like a lot of space games are a bit lazy about the actual space mechanics, this game did it very well.