this post was submitted on 13 Dec 2024
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Haven't found much time to play recently, but I beat the Deku area in Echoes of Wisdom today. This was probably my favorite area, mostly because we haven't seen Deku sprouts as a serious race since Majora's Mask. I find them a lot more interesting than the Korok, so I really hope they return in a major role again sometime.
At this point, I'm pretty sure I'm about to beat the game, so it's time to finish off all the side content. I already finished the Dream Dojo including the advanced time requirements, which wasn't that hard except for a select few challenges. Though even those wouldn't have been so bad if there was a way to just restart without quitting out entirely! That's a major oversight a game of today really can't get away with anymore.
And one more thing I've been meaning to say for weeks but always forget... how is the lock-on so bad? Why does it seem like it prioritizes my own summons over the enemies? 99.9% of the time I do NOT want to lock on to the rock I placed somewhere! I'm actually unhappy that when Tri levels up, some summons become cheaper because the last thing I want is more entities to lock on to!
Yeah, nintendo can sometimes be pretty dense about QoL features. They really need to work on this.
Don't recall having much issue with lock-on, but I can be pretty forgiving of issues in a game if I am enjoying it.