this post was submitted on 19 Dec 2024
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PlayStation

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[–] [email protected] 0 points 5 days ago (1 children)

They objectively do not have anything resembling complexity in any way. That is not a matter of taste. The math they do is simplistic because the hardware is not capable of running anything resembling a system with a hint of complexity.

Calling them complex is like calling 30 year old Madden as complex as modern Madden because the surface level is the same sport.

The actual 3D physics are a joke. They're empty, simple sandboxes. Popularity isn't complexity.

[–] [email protected] 0 points 5 days ago (1 children)

If you think there is no complex math behind your ability to freely build 3D machines with different propulsion methods, buoyancy, air resistance, light, particle emission and movable parts at any angle, then you know nothing about math in games.

[–] [email protected] 0 points 5 days ago (1 children)

Like everything else, you can do it in terrible quality with trivial math, or you can do it for real with heavier math.

Nintendos version is two steps down from trivial.

[–] [email protected] 0 points 5 days ago (1 children)

Name a single game that does it better. If it's both trivial and popular, there must be many examples!

[–] [email protected] 1 points 5 days ago* (last edited 5 days ago) (1 children)

Kerbal space program.

Except it's actually good.

[–] [email protected] 1 points 5 days ago* (last edited 5 days ago)

That's a great game, I agree! Anyway, the developers themselves thought it could run on a Wii U - there's even an official trailer for it. While it was cancelled in the end, that happened to many other games too since the console itself was a monumental failure and the team had already much on their plate with every other port at the time being buggy as hell.