this post was submitted on 24 Sep 2023
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Starfield

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[–] [email protected] 4 points 11 months ago (1 children)

I like the idea of the ship builder, but it falls short just enough to be irritating to me.

Why cant I rotate habs to have hallways run perpendicular to the ship? Why don't decorative structure pieces give better hull health/armor/whatever? Why cant the description of the the non engine/reactor/shield/gravdrive modules give me more, critical need-to-know information? Like what work benches this module have, how much tonnage does this landing gear support (so you can easily resolve irritatingly vague build error messages), Why cant I control where doors and ladders go, so I dont have to basically navigate an MC Esher painting to get from the cockpit to my captains quarters?!

[–] [email protected] 4 points 11 months ago (1 children)

Same. I'm glad to see I'm not the only one thinking about these things - I've seen many people complaining about then in other places as well.

If only that convinced Bethesda to patch the ship builder and make it a true masterpiece...

[–] [email protected] 3 points 11 months ago (1 children)

To busy removing vendor chests so people cant play their single player games wrong, lol.

[–] [email protected] 1 points 11 months ago

That's unironically much simpler, easier, and quicker compared to what you and I want. I the development world, stuff that's quick and easy to fix often gets a higher priority so people just over it and focus on something that takes much more attention and resources for a longer period of time.

But I'm basically coping here because I really do hope they come around to enhancing the ship builder to be even more customizable and robust. At least lemme choose my door and ladders placement.