this post was submitted on 24 Oct 2023
90 points (100.0% liked)

games

20523 readers
126 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

That's two games today that I was hyped for that ended up being trash. Just gonna get hyped for indie games from now on

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 38 points 1 year ago (1 children)

Just play Workers and Resources: Soviet Republic instead. If that game was slightly more approachable it would improve over CS in every possible way.

[–] [email protected] 15 points 1 year ago* (last edited 1 year ago) (5 children)

Okay so I have seen this game a few times. Is it like a propaganda fest or anything. I'd hate to play it and then get spoonfed "communism bad"

edit: spelling

[–] [email protected] 29 points 1 year ago

It's a resource management game and a city builder. You can set the level of detail on what you have to set up, but you can set up every single aspect of your economy and city. You build a farm and then must build tractors and combines and trucks to service the farm. You build a food factory to turn produce into food. You build trucks to deliver produce to the factory and food from the factory to the grocery store. The grocery store needs workers, it all needs workers. So you need housing. You need to build busses to get workers from the housing to the factory (they walk if it's close enough). You need fertilizer for your fields or they won't be nutritious. So you can build a fertilizer factory. Then you need all the stuff to support that. You need power and metal and wood and bricks, so you have to build all that.

You can also import goods from the broader Soviet Union or from the West. It's like if Cybersyn was a SimCity game.

[–] [email protected] 26 points 1 year ago

Nah, nothing like that. I've noticed zero anti-communism or anti-soviet propaganda in the game. Seems the opposite to me.

It's good actually!

[–] [email protected] 20 points 1 year ago* (last edited 1 year ago) (1 children)

It is, unironically, 'just communism'.

First thing I noticed is you have three currencies when building, Rubles, Dollars, and Build With Resources (i.e. local labor, equipment, and materials).

The train system can be finicky but at least it has a very detailed railroad system, it is almost 1/3 the gameplay.

[–] [email protected] 4 points 1 year ago (1 children)

Your roublesand dollars are for imports and exports only

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

Not really, you can select how you want to fund your building projects. From the wiki

In Workers & Resources: Soviet Republic, the player works towards building a self-sufficient republic by constructing Buildings, Utilities, Infrastructure, and other construction projects. There are two ways to complete a construction project:

     Funding with currency
     Construction with resources

The cheapest way to build the republic is for the player to build everything himself using construction facilities and the proper resources.

[–] [email protected] 1 points 1 year ago

Funding with currency is importing resources and labour (and in non-realistic mode, importing magic labour that doesn't need transporting to site). It doesn't really affect your internal "market".

[–] [email protected] 18 points 1 year ago

It's good but steep learning curve with a lot of things you'll spend learning outside the game. Fully socialist economy means you'll be collecting resources and turning those resources into industries in order to do build society, provide jobs and so on. Instead of just zoning and leaving things up to the market. This obviously has a lot more complexity though as you learn exactly how all the chains work, how vehicles are managed to do logistics across all the chains, etc etc.

Once it does all start to click into place it's rewarding though.

[–] [email protected] 16 points 1 year ago

It's great, c:s is good too but barely a "game"