125
this post was submitted on 03 Nov 2023
125 points (97.0% liked)
PlayStation
5197 readers
7 users here now
The PlayStation community for Lemmy! Come and join us for daily news and discussions!
Rules:
- Stay on topic.
- No hate speech or personal attacks.
- No console wars or PC elitism. We are all gamers.
- Be a decent human.
- No piracy talk, links, or directions to copy-written content. Emulation discussions are allowed.
- No NSFW content, shilling, self promotion, ads, spam, low effort posts, memes, trolling, etc.
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
- Do not make false reports. If you believe a post is a borderline rule break that is fine, but using the report feature as a super-downvote is not allowed. You will be met with a warning, followed by a ban for abuse of the report feature.
- Have fun!
Other Gaming Communities:
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- Find other communities on Lemmy Explorer
Remote Play Resources:
For questions, collabs, or really anything, message me directly at: @cosmicsploogedrizzle:matrix.org
SEO Tags: PlayStation 5 , PS5 , Game , Gaming , Games , Sony , Studios , Nintendo , Xbox , Microsoft , Next Gen , Unreal , Decima Engine , Exclusive , Dualshock , Dualsense , Dual Sense , SIE , Sony Interactive Entertainment , HBO , The Last of Us , Horizon , Spiderman , Spider-man , Spider Man , God of War , PSVR , Virtual Reality , MLB , Returnal , Death Stranding , Ratchet and Clank , Ghost of Tsushima , Demon’s Souls , Naughty Dog , Santa Monica , Housemarque , Sucker Punch , Bungie , Destiny , Insomniac , Guerilla , Bend , Asobi , San Diego
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Jpegxl. Also most of the filesize is gonna be the direct draw surface files .DDS, which are GPU decompressable meaning they're about 25 times bigger than something properly compressed like .jxl, and that's just with lossless compression. I tried writing a script for a few games to compress them using this and it made them massively smaller but also takes a while to decompress so there's an intermediate that needs to be found (which I'm looking into).
The game is probably using DirectStorage, they can't use JpegXL.