353
wizards #1 rule (lemmy.blahaj.zone)
submitted 1 month ago by [email protected] to c/[email protected]
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[-] [email protected] 18 points 1 month ago

Eagerly waiting for Tactical Breach Wizards to release...

[-] [email protected] 16 points 1 month ago

Me playing baldur's gate and then having no spell slots for the next encounter

[-] [email protected] 18 points 1 month ago

Reclass everyone to sorcerer / wizard - panic at fire immune bosses - ??? - win game

[-] [email protected] 6 points 1 month ago

Thanks for the Champions of Krynn flashback. 12-year-old me used to love exploiting the item duplication save glitch; the game was practically over once I found a wand of fireball. Character classes were irrelevant after that.

Kobolds? Fireball. Zombies? Fireball. Draconians? Absolutely use fireball. Paladin death knight lich? Believe it or not, fireball.

[-] [email protected] 13 points 1 month ago* (last edited 1 month ago)

just call for close dragon support

don't have to clear a room if there's no room

[-] [email protected] 13 points 1 month ago

I'm enjoying all that wizard posting.

[-] [email protected] 8 points 1 month ago

Nah just cast ZE GREAZE as soon as the door opens; you'll be fine

[-] [email protected] 4 points 1 month ago

Cast CROPDUST and watch in delight as the room evacuates due to the stench emanating from your festering bowels.

[-] [email protected] 7 points 1 month ago

Unfortunately your party was following the first step. Its their fault for rolling well on initiative, time to fire away

[-] [email protected] 6 points 1 month ago

"I was a wizard the whole time"

Did they survive somehow? Scorching ray go brrrrrrr

[-] [email protected] 5 points 1 month ago

By Terry Goodkind

[-] [email protected] 3 points 1 month ago

Doors and corners.

Both will be blown clear off the building if you aim right.

this post was submitted on 14 Jun 2024
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