I love playing an Artificer. It's a crazy-flexible class with how different its sub-classes are. You can really fill any niche you want to with it, although my favorite is the Artillerist. Eldritch Canon go!
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I will always love a half caster … especially arcane tricker rogues. Spells and stealth - what’s not to love
My first ever 5E character was an Arcane Trickster, and it was such a fantastic character to play. Being able to mage hand with a high Sleight of Hand skill provides so much utility (as long as you have a flexible DM who is willing to improvise)
I'm the same way; I love characters that can cast spells but still rely on attacking when necessary.
Mine personally is rogue. While a druid might be able to stealth better, or a fighter do more consistent damage or a wizard solve most problems with magic there's something about rogues to me that I love.
I really try not to play the cliché rogue that acts as a loner or steals from the party. I'm personally more interested in a rogue that isn't a criminal but rather someone who uses roguish fighting tactics.
I like trying to find opportunities for sneak attack and I like being really good at what I'm good at.
My first 5e character was an Arcane Trickster Rogue so I really enjoyed dabbling with magic and the flavor is awesome. Later on, I made a Phantom Rogue and while I didn't get too far with her or use many of her features she was also pretty awesome.
Currently playing a Druid and Wizard in two games which I love, but I'm hoping for at least one more long term campaign that I get to play rogue before I am "done" with 5e.
I'll be honest, I LOVE DnD and anything fantasy, but.....I have never played, not even once. I've read through the phb, DMG, and mm hundreds of times, I have (less than legally) acquired TONS (troves) of books. But I have yet to play a single campaign.
That being said, I love the power fantasy of paladin, specifically an Aasimar, Oathbreaker Paladin who tragically broke said oath and is on a quest seeking redemption in the eyes of his deity.
I completely understand. It requires having friends that are into the game and willing to learn and then it requires to commitment to show up every week (or whatever timeline you set) and play. I would encourage you to play online (I would of recommended /r/lfg on Reddit to find a group but I assume we're here for a reason [If anything you can get on reddit just to find a group and dip]), either finding a group online or convincing friends you already have to play.
If not, there's usually enough buzz of DnD in the our modern day society that most younger people have probably heard about it and are curious. Realistically, everything you need to play is online and free. The Basic Rules are free and it is not hard to find the other books you want online for free (Not sure what Lemmy's rules are about piracy but if you want to talk send me a message).
At the end of the day, it's more about telling a story than anything else and a lot of people can get behind that. Now if you are simply too busy I understand, but I highly recommend everyone to try it.
Also I love your character idea. It is honestly so simple but it has so much potential and honestly kind of bad-ass.
Warlock. The built in flavor is amazing and allows easy roleplay options and background story tie ins even for new players and new GMs.
Also I enjoy Charisma based classes since it opens up social skills and I enjoy being the face role for the group.
Lastly the invocations allow for fun customization options. And some spell casting without being reliant on long rest is also cool.
I’ve yet to play a warlock myself but when I do, the Genie Patron is so appealing.
wizard
i like having a bajillion spells and rituals
Agreed, I just love the versatility of a wizard. I always enjoy the spell prep before each adventure day trying to predict what we are likely to come up against and what spells would be useful to have.
Mostly been trying different Cleric subclasses. Grave life etc.
So far grave has been my go to, but I've been itching to try war cleric soon...
Monk. I have a long standing love for monks.
I haven't played as a monk yet, but it looks so cool! I want to give it a try next time I'm a player.
Just gonna post ranger to get the grief. Arrows are just fun, okay?!
Fighter. I know its vanilla. I just enjoy not having to deal with spell mechanics. Also I'm able to make my characters unique enough with role playing.
Anything magic. I'm the same with video games! It just appeals to me! I love how randomly powerful it can be, but also safe in that you can stand back from the fight a little
I've played maybe a dozen characters, but the one I always want to go back to is my DND4 runepriest. I'm not sure why, I don't think DND4 is particularly good, but that class just felt so fun for me
I don't know how you or your table feels about third party stuff but Indestructoboy has a a Runekeeper for 5e that is heavily influenced by the 4e one (I've never played 4e so I can't verify this myself.) It looks very awesome and you might like it. It is not free but you can download a preview of the whole thing for free from the dmsguild site (so basically free).
That looks awesome for sure! We were thinking about starting a fresh 5e campaign so I'm gonna look into this some more and maybe make one, thanks for posting this
Monk of course! But you need to roll high on several different attributes which is a huge drawback for them 😭
I have been stuck in the DM role in the past few campaigns I've played, so I guess I enjoy that role 😅
Even though they can be a bit one dimensional, I love playing a barbarian. The ridiculous stuff you can get away with with a high strength is just too silly to pass up.
My bugbear barbarian's push/pull/lift capacity is over 2000 lbs, his carry capacity is around 1200, and I didn't even try to build him to do that.
It's so fun.
I'm a big fan of sorcerers; it gives me a nice balance of having fun spells to use while not having to manage which ones I've "prepared." My first character was a half elf draconic bloodline sorcerer, and I had a ton of fun playing him.
I first played a druid in World of Warcraft, and the druids in DND are even better. I try to shake things up a bit by making clerics or themed druids (spore is a fun one).
Just started playing as a semi homebrew druid Golden Retriever that can "tame shape" into a human and has "speak with people" "lay hands" is now "pet me" and there's also "healing bark'
It's been an absolute blast.
Omg I love that, what a fun idea.
Warlock. And my favorite in Pathfinder is the Witch. The patron prompts so many good character ideas.
Very long time player here. Started with AD&D 1st edition in 1978.
For many years, I loved the Thief. 1st and 2nd edition because of their abilities and skills.
3 and 3.5ed it was the feats and skills a Rogue can use. Made a character that was absolutely devastating at range with a long bow.
Never actually played 4th. Was busy getting married and having two kids when it came out.
In 5e, I actually like the Paladin and Cleric. Currently playing a Fairy Peace Domain Cleric and he's a lot of fun. Funny enough, I have yet to play a Rogue in 5e.
I love Bards. I like to play support but still have some offensive potential, so that works out well for me. Also my first character ever was a bard who's dream was to be an accountant, so the class will always have a special place in my heart. Vicious mockery for life.
Clerics for sure. Always where my mind starts to go if I haven't locked down a concept yet. Having the whole spell list to choose from and prepare at the start of the day feels so good, even at lower levels, and then you get all the goodies from the Subclass out of the gate too, never feels like you have a full level. And if you don't want to be tied to a god, following an ideal or concept like 5e suggests works for so many ways and still gives an easy investment or motivation for a charcter.
Mercer's updated Blood Hunter is the only homebrew class I've personally played, had a lot of fun with the choices available to the Mutant subclass. I've DM'd for a buddy playing a Justicar/Maledictor twice and he's enjoyed that take on a half caster/half martial a lot too.
Artificer was one of my most fun characters I ever played. Getting to come up with fun flavors for my spells as inventions was such a blast. Really helped pull me into some great role playing too.
Dwarf cleric, because I'm a tallish Atheist. Also you get to smite people.
Bard without stereotypes. Because I love the roleplaying aspect of the game. And I can pretty much help my friends easily
I've been my friend's group DM for most of my D&D career; so I don't get to play characters too often. When I do I usually gravitate to Cleric. In 3.5 I liked doing clerics that raised zombies! Cleric is definitely my favorite!
I'm a sucker for gish characters, but also kind of bored with the 5e options. I tend to blend a martial and a caster. Right now I'm running shadow monk and blade singer, loving it so far.
Not a favorite class, but class archetype instead: half/third caster.
There is just something special when you don't have all those flashy, powerful spells available but still gain a giant amount of versatility that martial are missing.
Probably a result of my DM loving either gritty realism and lots of fighting. There is barely a non-0 chance for a full aster to finish a day/week with any decent spells lots left.
Monk/barbarian multiclass. So much fun to get angry and punch people until they're paste.
While it used to be arcane trickster rogue, I recently played a Paladin and was amazed by the power of smite.
Cleric. I love being able to keep a party alive, and still helpimn direct combat.
I love sorcerers! Sorcery points make things flexible and fun.
I've always loved Rangers. Mechanically they have good skills, some spells, and they can be built into great range or melee fighters depending on how the story goes. Stylistically, a woodsy loner is just fun to play. It was great to see 5e altered some of their awful class features to make them playable again.
I love playing a bard - it allows me to excel in social and stealth situations, gives a lot of utility magic and their overall versatility is really appealing.
I also like multiclassing bard with warlock to get a little combat oomph with eldritch blast and invocations!
Multiclassing is it for me. Monk/sorcerer, paladin/bard, fighter/literally anything.
If I had to pick a single class, I think that is Druid. They are so versatile.
I've only played 2 campaigns so far so don't have a ton of experience. Druid was super fun and may be hard to beat, currently messing around with a fighter that will likely turn into an eldritch knight and maybe multi. Really looking forward to a pally and bard eventually as well.
Druid (or ranger) for me. I'm all about making some furry friends and then having them murder your enemy's face
My favorite is playing a shadow monk. It's so much fun in darkened combat to run up, get like 50 hits in, then just shadow step out of range and let your tank soak damage. Druid is alright, but I feel it's better when I really want to RP my PC rather than min-max.
Is it limited to 5e? I think my favourite classes are from 3.5. The Factotum and the Chameleon for their flexibility, Aberrant Champion and the Spellsword because I am a sucker for gish characters
So far, the class I had the most fun with was artificer. There was so much room for creativity, even though I was a half caster. The class features were just so great for anything out of Combat. Also, tanking was super fun, I made my whole gear load out magic so my AC was super high. Then I would just cast blur on myself and run head first in to the fight.
Idk if we're on the topic of 3rd party content, but I'm currently playing a changeling illrigger, which is an MCDM class. It's ridiculously fun. The way that changeling and the shadowmaster subclass synergize with each other is awesome.