this post was submitted on 29 Nov 2023
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[–] [email protected] 20 points 11 months ago (3 children)

I'd only consider using game pass if games wouldn't rotate out of it. I want to replay stuff. Even worse, I don't want to lose access mid-playthrough.

[–] [email protected] 6 points 11 months ago (1 children)

Think a lot of that is out of Microsoft’s hands. Sort of like the way Netflix went. Other companies began pulling their stuff off the service and Microsoft/Netflix has no choice in the matter.

I say this because I’ve been playing older games like Fable II and Fable III without any issues over GamePass for years. But those titles are effectively controlled by Microsoft, so they can keep it or take it off whenever they please.

Hopefully we don’t end up with a situation like Netflix where all these other publishers create their own streaming services alongside GamePass because I will not subscribe to 50 different services. I don’t for television, as it is. Thankfully EA’s is included in GamePass because I wouldn’t have it on its own without it.

[–] [email protected] 4 points 11 months ago

All the first party developer acquisitions are the way MS are fighting against the rotation.

ABK games gonna be crown jewels.

[–] [email protected] 2 points 11 months ago

I'd "rent" the fame and if I really liked it and forsee myself playing for a long time, I'd buy it and download it and that avoids the inevitable game rotation

[–] [email protected] 1 points 11 months ago

Understandable. Xbox pays developers to have their games on GP and most games are on a timed contract. Xbox owned games are the exception. There are also a few games on gamepass that have been there for what feels like always, Slay the Spire, Monster Train, Monster Sanctuary, and many of the RyuGaGotoku games were on there, had the contract time out, then MSoft and RGG brought them back to Gamepass

[–] [email protected] 17 points 11 months ago* (last edited 11 months ago) (4 children)

Lol how about bringing Game Pass to Macs, iPads, the Deck and so on. You know, before hell freezes over. The difference being that Valve and Apple might actually welcome it. I really don't see Sony and Nintendo ever agreeing to it. 😂

[–] Dudewitbow 7 points 11 months ago* (last edited 11 months ago) (1 children)

Iirc the reason why its not on iOS is because apple mandates each cloud title be a seperate entry in the store and not a hub to select a game. Its the same reason why geforce now requires you to use it over safrai browser and cannot be in the store.

[–] [email protected] 2 points 11 months ago

Fuck Apple's chokehold people's pocket computers.

Their behavior on iOS has been intolerable for sixteen years running.

[–] [email protected] 5 points 11 months ago

You can do cloud gaming through a browser, but not the same as native.

[–] [email protected] 3 points 11 months ago (2 children)

The thing stopping them from putting it on iOS devices was probably the fact that Apple would take a chunk off the top through App store fees. EU just ruled that they can fuck themselves and alternative storefronts must be made available on the platform.

[–] [email protected] 5 points 11 months ago (2 children)

From memory Apple rejected game pass on iOS because they wanted Microsoft to submit every game (even though they’re all streamed) as separate apps on the App Store to comply with the age rating systems.

[–] [email protected] 2 points 11 months ago

Well, they will probably just avoid this entirely likely by launching an MS store. It would likely have a lot of Progressive Web Apps since those are pretty universal.

[–] [email protected] 1 points 11 months ago

You're right about that. You can still access game streaming on iOS through the PWA though.

[–] [email protected] 2 points 11 months ago

The thing stopping them from putting it on iOS devices was probably the fact that Apple would take a chunk off the top through App store fees.

Just like Microsoft does on Xbox.

EU just ruled that they can fuck themselves and alternative storefronts must be made available on the platform.

No, they didn't. For now the only thing the EU ruled is that Apple is one of six(?) digital gatekeepers. No consequences for now. Some consequence will come but it's not a straight ruling to allow competing app stores as you claimed.

[–] [email protected] 3 points 11 months ago (1 children)

Valve can't really stop it. The Deck's just linux under the hood. That's a big part of why I bought it.

But the way people have to bend over backwards to get Game Pass running on it kinda sucks. I'm a sub, and when I open the Deck I'm already dreading how much of a headache it'll be.

[–] [email protected] 2 points 11 months ago (3 children)

Wait, it actually works? I thought the UWP base was a non-starter.

I'd maybe consider subbing every so often if it supported Linux. I'd more seriously consider it if it supported Steam Deck with a decent UI. But I'm not going to bend over backwards for a service I'm paying monthly for, that's just silly.

[–] [email protected] 2 points 11 months ago (1 children)

The only way to get it on the Deck is with cloud gaming or by installing Windows.

[–] [email protected] 4 points 11 months ago

Ew, no thanks. If M$ wants my business, they can make a client for Linux, or at least make it compatible with WINE/Proton.

[–] [email protected] 1 points 11 months ago

Streaming "works". As well as streaming does, which is mediocre.

You can't locally run gamepass games unless you install windows on the deck.

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[–] [email protected] 9 points 11 months ago (1 children)

No way Nintendo or Sony agree to it considering they have their own services, but I hope "Every Screen Possible" means they're thinking of Steam Deck/Linux?

[–] [email protected] 4 points 11 months ago (1 children)

I mean, they did put up an official guide on how to use their cloud gaming on the Deck. But it would sure be nice if they enabled a way to play the games locally.

[–] [email protected] 3 points 11 months ago

I mean, they did put up an official guide on how to use their cloud gaming on the Deck.

Yeah they told everyone to download Edge and stream the games which is hilarious and not practical at all.

[–] [email protected] 5 points 11 months ago (2 children)

Nintendo and Sony, probably: "End your own hardware line and we can talk."

[–] [email protected] 3 points 11 months ago (2 children)

I always heard that consoles were sold at a loss and made up for with services. Sounds like the logical continuation of this saga is for MS to give up the hardware game so long as Gamepass generates more income due to being on virtually every platform.

[–] [email protected] 4 points 11 months ago

Sounds like the logical continuation of this saga is for MS to give up the hardware game

That's what Microsoft want to make people believe: "Poor Microsoft only selling proprietary platforms because those evil competitors would not let them onto their platform. Sony basically forced Microsoft to buy Activision Blizzard, commit only future Call of Duty to come to PlayStation at all, and reserving future installments of all other franchises to come out exclusively on Xbox and Windows. Microsoft really wants to release Diablo 5, Overwatch 3, etc. on PlayStation but because GamePass isn't available, their hands are tied."

Just look at Steam and Steam Deck: Steam allows subscription services. EA Play is available through Steam. On Steam Deck there is even the entirely vendor-neutral Flathub platform available through the pre-installed Discover store. Microsoft could release GamePass through there and even bundle a Proton-like compatibility layer based on actual Windows code. Microsoft doesn't do that because GamePass is meant to tie people into Microsoft platforms.

[–] [email protected] 1 points 11 months ago (2 children)

They won't even need to sell an expensive console, they want to sell a "streaming stick" and stream games to it.

[–] [email protected] 2 points 11 months ago (1 children)

they want to sell a “streaming stick” and stream games to it.

If that were true, Microsoft would sell such a thing already. GamePass Streaming is just meant as a sneak peek of the games experience. The real deal with better input latency will be Xbox and Windows for the foreseeable future.

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (1 children)

I just looked and they actually scrapped it, they were working on one. Perhaps they wanted to just target existing devices in the end, although that hasn't seemed to have gone anywhere either, with game pass only being available on some samsung tvs.

[–] [email protected] 1 points 11 months ago

they actually scrapped it

Nothing was ever confirmed. It was all conjecture based of some thing in a background of a video.

[–] [email protected] 1 points 11 months ago (1 children)

This is what Amazon does already with Luna.

[–] [email protected] 2 points 11 months ago* (last edited 11 months ago)

It's what Google wanted to do with Stadia.

Fire Sticks can already Bluetooth connect to controllers and I have Moonlight installed on mine so I can stream games from my desktop to my TV downstairs. It's not even that intensive on hardware.

[–] [email protected] 1 points 11 months ago (1 children)

I don't think the hardware is the issue. Having their service on PlayStation isn't going to sell anyone an XBox.

I think third party games is the issue for Sony. They let EA do their own games in a subscription. They don't have the more expensive full version that includes third party games (though it could be their cut being EA not wanting to sell it instead).

For Nintendo, regardless of ideology (where they probably object just to object), I think if they started work right now, we'd see their store being capable of gamepass in a decade or so.

[–] [email protected] 1 points 11 months ago (4 children)

Having their service on PlayStation isn’t going to sell anyone an XBox.

Sure it would. If PlayStation got only fewer games and/or less optimized versions of those games, it would be nothing but promoting a closed competing platform that would never allow PlayStation Plus onto its platform.

Sony is basically doing something similar with their Windows ports of PlayStation games. The ports of God of War and Horizon Zero Dawn were released under a year before the originally planned release dates of the sequels.

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[–] [email protected] 3 points 11 months ago

How is this current news? This has been the strategy for the last 3 years with Gamepass. Who cares about consoles and exclusives when you just provide a rental service across-the-board.

Their strategy is to curate a good rental library and just deploy it everywhere there's a screen and internet connectivity.

Right now the block on mobile which the EU just obliterated was store exclusivity taking a percentage, but even Apple will have to allow other storefronts on their devices.

[–] [email protected] 1 points 11 months ago (1 children)
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