BranBucket

joined 1 year ago
[–] [email protected] 8 points 3 months ago (2 children)

I wouldn't call myself a porn lover, I'm quite fond of it and enjoy spending time together, but it's not really love.

[–] [email protected] 4 points 5 months ago

The rest of us shouldn't have our freedoms restricted because of irresponsible parenting. You'd think people who place such a premium on personal responsibility wouldn't need the government to help them raise their kids.

[–] [email protected] -3 points 5 months ago

Sure they do. Just don't have sex. Then you won't have kids and won't have to worry about them seeing porn on the internet.

It's simple, if you're not responsible enough to keep your kid off PornHub, you're not responsible enough to have sex. =P

[–] [email protected] 15 points 5 months ago (2 children)

Supervise your kid while they're on the internet. Install nanny filters on their phone and computer. Monitor who they hang out with. If you can't handle raising your kid, you should have thought of that before having them.

[–] [email protected] 12 points 5 months ago (1 children)

I have a few servers that I've put together, both towers and rack mount, that are fairly old in IT terms but would still sell for thousands used.

I pulled most of the parts out of the trash.

[–] [email protected] 1 points 5 months ago

If you don't mind a more military look, Maxpedition and Sandpiper of California have been my go to for a while.

[–] [email protected] 9 points 5 months ago
[–] [email protected] 1 points 5 months ago (2 children)

I don't, I stopped buying AAA games a long time ago. I stopped buying a lot of games in general, because this kind of greed and enshittification has sucked a lot of joy out of something that I used to enjoy. But that isn't a fix for the problem.

A relative handful of boycots won't do much in the face of manufactured demand and market dominance.

Just stop buying games is essentially the "don't like it, leave it" argument. And if you simply leave quietly, little changes. This is a discussion that should be had, and not just about games. This business model is bad for consumers, it's pervasive across many industries, and far too many people just swallow the bullshit most corps spew about it's supposed advantages.

These issues need to be pointed out, this needs to be a subject of public discourse. It should remain in the public eye until consumer rights are respected. It's not about just not buying games, we should be pushing for better options.

[–] [email protected] 5 points 7 months ago

Forrest got it.

[–] [email protected] 12 points 7 months ago* (last edited 7 months ago) (1 children)

Wait, Gibbs is the least compelling character on the show. Maybe I just see things in a different light, but the only thing that separates this from a bog standard police procedural is watching all the other characters try to deal with the fallout from Gibb's hollywood issue most-tragic-backstory-ever trauma and solving the mystery of why he hasn't been shuffled off to a desk job where he can't do much harm yet.

All of the supporting characters had more depth, development, and more relatable back stories.

EDIT: Mark Harmon is the executive producer, that explains everything. That should teach me to post without reading the full article, but honestly it won't.

[–] [email protected] 5 points 1 year ago

I'm morbidly curious about it, but not enough to actually want to listen to one of these chuds talk.

[–] [email protected] 11 points 1 year ago (1 children)

Yup, it's easier for a user to justify a small purchase and lose track of how much they're spending and that's exactly why they do it.

It's the same with in-app currency, they sell you 100 coins or gems or whatever for $2.99, then charge you 75 for the shortcut to the progression required upgrade. You don't want to let a quarter of your money go to waste, so you're more tempted to put another $2.99 down to utilize it and buy the next upgrade. Cue the leveling treadmill.

It's a sort of weaponization of the study of human behavior IMO.

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