CorrodedCranium

joined 1 year ago
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[–] [email protected] 2 points 1 week ago (1 children)

If you are into the Lego video you may want to check out Brick Experiment Channel

[–] [email protected] 6 points 1 week ago

Or switching profiles in GrapheneOS so I can look at my Google apps

[–] [email protected] 7 points 1 week ago

It depends what you want in a laptop. I'd say the T480 is a great option because it's the last in the line without soldered RAM and has a fair amount of upgradability.

That said the T440P can do most of the same stuff but it's a little less powerful. Though I think you can upgrade the CPU to a degree.

There's other things as well like if you want to install Libreboot or sometimes people will sell the laptop and the dock together.

[–] [email protected] 1 points 2 weeks ago

I feel like typically it's the inverse whether or not the person is holding the can.

 

For example you write with your left hand and open the top of the can with your left hand.

 

It has the occasional humorous moment and overall was an enjoyable watch. It kept my interest the entire time largely due to it steering clear of too many typical horror tropes and how unpredictable it was.

[–] [email protected] 1 points 3 weeks ago

I don't think so. From my understanding the Bethesda mod workshop has several limitations that would prevent things like using F4SE and ini file tweaks.

If it were added to console I have to imagine it would be in cooperation with Bethesda and involve tweaking the mod. It's still having stability issue too so all of this would likely be a ways out. It could set a neat precedent of Bethesda being open to fan projects kind of like Valve and Black Mesa.

[–] [email protected] 7 points 3 weeks ago

Totally. It's cool seeing what people are enthusiastic about

[–] [email protected] 8 points 3 weeks ago (2 children)

I feel like he would continue trying even after his turn limit if he won

[–] [email protected] 4 points 3 weeks ago (1 children)

You forgot the article OP

[–] [email protected] 3 points 3 weeks ago (3 children)

Any idea what they might be?

[–] [email protected] 6 points 3 weeks ago* (last edited 3 weeks ago)

Pretty neat considering the mod released yesterday and much like Gnarly's Tale of Two Wasteland repack I imagine this will save some time when it comes to setup.

Sorry about the formatting by the way I couldn't figure out how alphacyberranger does their nice formatting or if they have a custom template.

 

[–] [email protected] 1 points 3 weeks ago

You could just select a new install location for the game and keep that modded setup as well.

[–] [email protected] 2 points 3 weeks ago

Thanks that got me to the solution

 

I have EndeavourOS installed on my X200S. When I power it on it gets past "Welcome to EndeavourOS" but gets stuck around

Starting Bluetooth service...

Or

Starting Network Manager...

I believe it got stuck on a few other spots previously but I can't recall where. The "Drive in use" indicator light stops flashing at this point. At that point the only option as far as I can tell is to press the power button.

I can boot from a USB drive without any issues.

I had updated my computer but I believe I was believe I did a successful reboot after that.

Any suggestions? I can't seem to find a solution online. A lot of the support pages end with them giving up and reinstalling EndeavourOS.


Solution:

My X200S runs Libreboot and apparently that has issues with the current Linux kernel. I created a bootable EndeavourOS USB unlocked the LUKS drive with sudo cryptsetup luksOpen /dev/sda1/unlockedFolder. Mounted it with sudo mount /dev/mapper/unlockedFolder /mnt. Ran arch-chroot /mnt so I could gain access to the OS. Switched to the LTS kernel using sudo pacman -S linux-lts and edited the grub files to add the -lts.

I originally tried just downgrading the kernel but it caused my WiFi not to work.

The whole issue was quite strange because it would freeze at random parts and even successfully boot at times.

 

Here's a preview from the introduction of the article:

This ended up leading me down a series of wild rabbit holes where I found:

  • Encrypted files which I was able to crack to discover their secrets
  • A gift a dad in Thailand had made for his two and a half year old son, but didn’t want published online
  • Somebody’s email password
  • A secret biography of Chet Baker
  • A file called worm.exe which held quite the surprise
  • A host of extremely random images and files
  • 56 previously unknown Winamp skins hidden inside other Winamp skins!
 

I haven't installed it or tried it out myself but it is being hosted here on GOG which is neat. Here is an article a bit about why GOG is hosting it.

The Steam version apparently requires the use of this downgrader mod from the Nexus.

You will need the GOTY edition with all the DLC either way.

If you want to see how the mod is several people are already streaming it.

Here is some information from the GOG page:


Summary

Fallout: London lets you explore a dishevelled London set in the Fallout universe. It overhauls Fallout 4 with a new story, new weapons, London-centric items and a vast recreation of the ruined city to explore.

 

Fallout: London is a free total conversion mod for Fallout 4, available to anyone who owns the base game and all of its DLCs. It is developed non-commercially by Team FOLON, many of whom are proud London residents or expats. 

About This Game

There has never been a better time to sample the capital’s delights! Fallout: London lets you explore the wonders of the city 160 years after the bombs have dropped, and 40 years before the events of Fallout 3. You can now reimagine Fallout in a London-centric universe, interacting with a brave new world of London-based locations, stories, factions, creatures, weapons, and gameplay mechanics.

Features

Protect and Survive!

The Gentry-dominated London stands on a knife-edge, and you may be the key to which way the guillotine falls. Play a new story set in London with a fresh character beginning, numerous conflicting factions to engage with and multiple story paths and endings with up to 90 hours of gameplay. Just be aware of what terrible secrets you may uncover in the shadowy gaps amidst the halls of power.  

  • 200 Quests to change London’s future
  • 20 Factions bickering for power
  • 7 Companions to bring along on your journey
  • 15 Boroughs crafted from the ground up, bringing you a new warped and broken London
  • Extended Dialogue System to bring player-choices to the table, carve your own story!
  • Overhauled Original Soundtrack to bring personality to each nook and cranny
  • Original Voice Acting from all major characters, gangs, and factions

Authentic London Flair!

Discover new weapons, creatures, clothing, items, collectables, architecture, foliage and NPCs to complete the London setting. Interact through the world with your custom Atta-boy, with a fresh interface based on the UK’s life-saving Protect and Survive nuclear information campaign.  

  • Build back better with 7 unique settlements
  • New craftable items with a plethora of new weapons
  • Dynamic new animations to bring life

 

I feel like airports might not like it considering it would be the one of the first things tourists see but I feel like it be effective against snowbird boomers with extended layovers who are upset the airport lounge chairs aren't positioned next to electrical outlets.

 

Wikipedia pages for each:

https://en.m.wikipedia.org/wiki/Prey_(2017_video_game)

https://en.m.wikipedia.org/wiki/Prey_(2006_video_game)


It's a bit of an apples and oranges situation but considering the history I'm curious which one people prefer in a situation where you could only have one. I believe 2006 is still considered abandonware with it previously being listed on Steam but being removed when they ran out of keys.

I liked 2017's gameplay but I felt like 2006 was more memorable and unique so I think I'd choose it.

 

I use the word functional instead of usable or controllable because that's kind of under the umbrella of how they could be implemented.

Both Fallout 3 and Fallout 4 had rail systems you could see moving (the presidential metro and Nuka-Express) opposed to Fallout New Vegas (Camp McCarran's monorail) for example.

I feel like the two major concerns would be how their addition would effect map design and how the engine is going to handle them.

 

Some ideas that came to mind:

  • What if we made a pizza pocket but with jam and peanut butter?
  • You know how Nutella on toast is one of the easiest things to make? What if we made it even easier?
  • You know how people make a cup of tea and forget about it? What if we made a sandwich that worked like this?

Just a silly thought I had when in the shower I wanted to share.

 

Immediately what comes to mind for me is the The Someguy Series for Fallout New Vegas. It's a bundle of voiced quest mods that mesh well with the base game. There's also House of Horrors for Fallout New Vegas that I recall being pretty good. I played it probably about eight years ago so I don't recall much about it though.

I've also heard a lot of good things about Stardew Valley Expanded.


What about you? What's your favorite quest mod?

I'd also be curious to hear people's thoughts on content targeting a specific theme. For example mods that are good with horror or comedy. They might not fit in well with the base game but they can be fun.

 

Context: I saw a post a while about Paradox Interactive cancelling their life simulation game Life By You and someone commented saying they wish Paradox Interactive would release what they've completed under an open source license. Follow up comments said it wasn't feasible largely due to a Russian nesting doll of licenses that wouldn't be compatible.

Question: What would be some obstacles in making a modern stereotypical AAA or indie game open source? Or even just segments for it for that matter?

This would be ignoring the financial impact. It would be like CD PROJEKT RED making Cyberpunk 2077 as open source as possible as a an action of good will.

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