EelBolshevikism

joined 7 months ago
[–] [email protected] 1 points 1 minute ago

Also like, if you can't make your slop taste good without sugar than maybe you're a just shitty baker.

hexbear says sugar bad???

sugar is an essential element in a huge amount of baked goods. this is a silly as shit take and there is an actually salient point to be made about health being secondary to actually enjoying life in numerous ways. of course that point is irrelevant to be made when you're talking about regulating processed goods and such, that's pretty much always a good thing, but if you're going to take away my ability to bake cakes i will absolutely not join your weird niche communist party. and also fuck you if you ask me to do that.

[–] [email protected] 1 points 8 minutes ago

If they knew how to make movies, write books, code games, tell stories, then they'd be doing that.

... or not, because not everyone who's enthusiastic in those subjects has the money or time to make it a full time job, let alone energy.

[–] [email protected] 3 points 2 hours ago* (last edited 2 hours ago) (1 children)

Wait so is it true that the lumpenproletariat are both supposed to be effectively bourgeoisie due to "exploiting labor", and also include beggars? That seems almost comically incorrect and/or imprecise. Did Marx think this through if he really believed that?

[–] [email protected] 2 points 7 hours ago* (last edited 7 hours ago) (1 children)

Just let them call in for answers with real people instead. Than it takes more effort and less people will do it when it's not important

Edit: also I'm pretty sure Google could hire 10 million people

[–] [email protected] 22 points 8 hours ago (1 children)

Oh he gave an interview, I thought for a moment that the fate of the driver was just entirely unknown lmao

[–] [email protected] 5 points 8 hours ago

Yeah it's ALREADY horrific so

[–] [email protected] 11 points 10 hours ago* (last edited 10 hours ago) (2 children)

the precedent would be horrific when used for other non-transitioning things, unfortunately

I mean forcing someone to transition in the first place is horrific too

I'm over reading this joke... limmy-awake

Based

[–] [email protected] 5 points 13 hours ago

I would cry

[–] [email protected] 6 points 1 day ago

WTF based???

 

Government officials are publicly admitting they "knew about aliens but lied"? Techbros are jacking themselves to death about how aliens superior intelligence has let them trap us somehow? Apparently the government has new terminology for these space aliens that are supposed to exist? How much of this is real? Or is it mainly just bullshit?

 

title main

 

I've come to a realization, one which makes me angry that I didn't realize it sooner; Angry at g*mers gamer-gulag, and myself sickarus. Because it turns out that "gitting gud" is an inherently ableist sentiment... sometimes.

Before you generate the ultimate PPB takedown comment, let me share this story and explain some of my reasoning. I think even people who are pro-"git gud" will agree with me here.

I find myself, shortly (ish) before posting this post, playing Terraria, again, for the first time in a while. I've progressed throughout almost the entirety of the game, with some overwhelming and tricky bosses that I ultimately learned to understand still despite their difficulty. Or so my copium was. In retrospect, I think I got lucky.

Now, Moon Lord to-the-moon, the evil cryptobro brother of Cthulu. Final boss of the vanilla game. I had 1 mod installed but it was entirely irrelevant to this, a rare example of a mod that's actually balanced and I encouraged me to mostly use just vanilla gear. I fight him, equipped with best in class equipment, a prepped arena with heart lanterns, a heart statue, campfires... And, one... two... three... four... six?!? times I tried, all without even properly reaching his second phase. I sort of went through the stages of grief here, propelled by an unyielding resolve to "git gud" and power through, all until the final sixth fight, where my resolve shatters and I furiously begin searching online for why this boss is so much absurdly harder than I remember when I have defeated him before, and whether others also felt so overwhelmed and at the mercy of luck while fighting him. I find others complaining, not about his difficulty, but about the form that difficulty takes. The sheer projectile spam, the overwhelming saturation of different attack patterns and laser beams and summoned enemies all at once. And of course, I find the typical GitGud statements, but I do my best to ignore them. I think about my issues... the overload of... joker-stare oh it's the autism. And it all comes falling down.

It's taken me YEARS to realize that I have such a frustrating time in so many games, not because I suck at the game, not because I've chosen bad gear, not even because the games even necessarily all that difficult... But because it was built for someone with a greater ability to digest and dispose of sensory information than me. It was made for a fully abled neurotypical audience without any sensory processing issues, and I've been acting as if I am that audience despite knowing full well I'm not, that my sensory bandwidth is absurdly tiny compared to your average person.

So it all makes sense why I suck. But why didn't I realize sooner?

Because of "git gud" culture. No, not the phrase, though it is misused extremely often. But the general assumption that any issue someone may have completing a game is inherently one of motivation or laziness when it comes to practicing a skill, or because of some trivial mistake in analysis (wrong equipment, wrong abilities chosen, wrong character types...), and in the process ignoring the very real ways that people can simply be cut out of a game that might seem very accessible to a layman. And I think this isn't merely rooted in ableism. I mean, it is rooted in ableism, but it's also sourced from a non-holistic view of video games, from a perspective that the actual physical and material state of the person playing is irrelevant to how and what they play. That, then, is the reason why "git gud" and other such statements often feel so hostile and out of place, and are often used in such ableist and inconsiderate ways. It's not because telling "git gud" to someone who is actually enjoying learning the game but feels discouraged to for whatever reason is wrong. It's because g*mere responding "git gud" to every post critical of their game treats reveals their actual belief: That it is impossible for someone to struggle with a game for any reason other than their own inherent, often characterized as moral, failings.

So now I know. I need to stop trying to force myself to play games that simply aren't... designed for me. It sucks, but it makes a lot of sense, and I doubt any game company is going to be making games less overwhelming anytime in the future on my or anyone else's request- The legions of braying g*mer hogs demand that only they, the white cishet neurotypical men, can be allowed to actually enjoy the game.

Is this all just cope? Idk. Maybe a little? But would that even be bad? Maybe, but given how g*mers generally are, I think my theory on their behavior has some merit.

 

Is there policy on intentional beer throwing at people?

Edit: I thought it was funny because of how "epic badass" the OP was trying to come across, plus the absurd lengths the commenters went to defend obvious antisocial behavior. Remove your reddit brainworms! The joke is not someone wanting their girlfriend to not be harassed, the joke is Reddit

Honestly screw it, I don't think the OP is really funny anymore, either. They might come across as silly due to being angry but who doesn't? Plus they're vegan, so, waow-based

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submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

bullying, harassing, or even "criticizing" them is an entirely pointless endeavor that does nothing but make you feel superior to another person. having a "minimum standard" for random matchmaking is OK i guess, but not having that standard met is the developer's fault for not having proper matchmaking, not the random shitty player just trying to play the game.

and it's a game. it fundamentally does not matter if someone is so bad you can't get your +0.2 second record or whatever. it does not matter if you can't win the difficulty you chose. everyone starts somewhere, and in games where different difficulties tend to be almost like entirely different games, this is even more true. if you want a game where you have an 100% chance of everyone involved being at the correct skill level you want, than don't play with explicitly random players. no one cares if you want to feel special because you can win more at some fictional game than other people. I respect skill, but if you think that's a reason to bully people than you should leave every game scene ever to save people from your presence

if a player stumbles into something but doesn't understand it it's the developer's fault 90% of the time. if a player doesn't want to "git gud" it's the developer's fault 90% of the time. every single genuine criticism made about a game's difficulty is inherently valid. every game should have an easy mode. players should default to helping new players rather than dismissing them. learning a game by playing it is always more intuitive than using google or reading blog posts.

 

Before someone questions me, this is a phenomenon that has been documented. https://www.sydney.edu.au/news-opinion/news/2022/05/24/during-general-anaesthesia-1-in-10-people-may-be-conscious-follo.html

https://www.theatlantic.com/health/archive/2017/12/surgical-patients-may-be-feeling-painand-mostly-forgetting-it/547439/

https://www.bbc.com/future/article/20190313-what-happens-when-anaesthesia-fails

Forgive me if this is the wrong place to post; c/mutualaid feels like it would draw attention away from people with more urgent issues, and c/mentalhealth is very inactive and rarely anyone ever sees it.

 

agony-shivering

23
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

Interesting article, but I don't know if I agree with it. The constant appeals to "rational homo economicus" also make me actively want to disagree with it because I fucking hate economics. In my opinion ads don't prey on our "rational decisions" (which aren't that rational if we're being collectively tricked into them...), but instead our memory, by getting it stuck in our head and thinking of it when we have to think of what brands to purchase. So it isn't association, it's just the result of repetition creating memory.

Extra thoughts: I don't know if I agree with the whole concept that basically all oppression is rational or based on rational self interest. Certainly, a lot of it is, but a lot of it is also completely irrational too, and to imply it's somehow rational would be obscenely offensive to the targets of that prejudice. Are those who (internally, not performatively) experience disgust at seeing gay people "rational"? Are the knee-jerk ableist, lookist, shitty reactions many of us notice in our minds but fight off "rational"? I certainly hope I'm not alone in this...

It seems to me that culture values are very malleable, though our brains by themselves might not be. And by proxy we can be manipulated into so-called "irrational" (though in all actuality so-called rational behavior according to the social norms we internalized) when we internalize these social norms over years of interaction and teaching. People aren't "brainwashed" into loving capitalism, then, but rather they simply grew up in a society that instills the values of "independence, freedom, and responsibility" in them, giving them goals that align with capital over time. Though this doesn't mean they're a lost cause- Cultural values are vague and malleable, so "freedom" can be redefined into basically anything, and even base values can change drastically with exposure to new ideas. I would not be surprised if it is effectively a combination of Pavlovian conditioning and the rational behavior this author seems to believe in. The act of conforming for fitting in and not being alone, eventually internalized as you convince yourself it's what you actually want to do.

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