NikoFoX

joined 1 year ago
[–] [email protected] 7 points 1 year ago

I just want to have a good beer story for my friends... like 'you know that Czech president was in Star Wars?'.

[–] [email protected] 6 points 1 year ago (7 children)

What's the truth here? Or is it just a meme?

[–] [email protected] 2 points 1 year ago

This reminds me of Andy from The Office US.

[–] [email protected] 1 points 1 year ago

For me it's HP something laser all black. Still printing after 12 years. Printed my and my wife's study things for 7 years. Printed a lot more when I got into RPGs.

[–] [email protected] 1 points 1 year ago (1 children)

Hey, I added an update. Take a look please.

17
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Hey, tldr: I need help, because my D6 print is stretched/dented and faces are sunken and I don't think it's because of supports anymore.

I am a beginner 3D printer. I have Saturn 2 printer and use Elegoo Water-washable 8K resin. I finished calibration using Cones of Calibration and my best result was with 2.4s exposure for normal layers - best result means: all success cones, no failure cones and arrows on the side are fully readable and texts are great quality.

Furthermore, I use LycheeSlicer and resin settings:

  • 35s bottom layer exposure,
  • 2.4s normal layer exposure,
  • speeds: lift 65 and retract 180,
  • wait before print: 1s

My first print after calibration was D6. Here, I want to assure you, that the model is 16x16mm, and it's a 100% cube - the model is not the problem. I added supports to the model in Lychee and printed. It came bad as you can see in the pictures:

I printed this D6 with:

  • 2.4 exposure
  • 3.5 exposure

Both look the same in the matter of their shape.

It seems that some sides are stretched and some are less than 16mm long. Some sides are curvy, some faces are sunken and some has like level-shifting. Below you can see some images of the model with supports.

I gotta say - I'm not expert in supports and I know these are not ideal, but they were easy to do and to get rid after the print. I thought what's happening is the fault of the supports, but so many supports should be ok I think.. I saw some tutorials that people made for supports and those aren't so different from their.

I also printed another model - little Bulbasaur - and it came perfect with exposure 2.4s for normal layers and in two layer height versions: 0.03 and 0.05 mm:

I clearly need help and if anyone has an idea what can I change - feel free to shoot.

EDIT 1: After @Shialac comment, I added many supports to any face that leans toward down at any angle:

There are many improvements in faces that lean up, but there's still this little stretch in the common tip for faces 1,2,3.. It looks like the whole dice is too heavy and it pulls it from this tip. Do you have any idea how can I fix this?

 

This week I cosplayed for the first time ever. I chose Arasaka, as it's not a common choice people make and it was really fun to make. I 3D printed tech gogs and Arasaka gun from opensourced designs I found and painted them as I could in limited time. I wired the gogs with red leds and it was the main thing people saw on the event. I spent A LOT of time on vest, mainly collar. It's made from exercise mats as they are really cool to work with and EVA foam replacement. The base of the vest is simple asg vest with some enhancements. The vest was inspired by Arasaka light tactical vest available in game. Face prosthetics are created with Kryolan Collodion, specialized makeup thing for scars etc + silver eyeliner under it.