There's no backlash when they are sexualized and exist for the male gaze. Them being complex, independent and strong is seen as a threat.
The sister was undoubtedly the better protagonist, but given the backlash to women and non-white people in leading roles even now in 2024, imagine what it would have been like back then. Ubisoft was playing it safe, and even now with Shadows they are trying to play both sides both in the rhetoric and probably in the choice of having two protagonists.
Comparing it to Wukong is unfair. Any game primed for success in China will have astronomical numbers just by virtue of the population size.
Isn't it the norm for the F-Droid versions of apps to lag behind the Google store counterparts?
YouTube makes sure to remind me, even though I've never watched any of the videos or anything related.
Criminal of you to forget about Asmongold.
I'd argue the vast majority is anti-wokeism. It's just that the slightly smarter types understand that their fascist views don't appeal to the general public, so they disguise them as genuine complaints about the game. You'll see the same thing in the complaints about the fire in space in The Acolyte, even though it's always been the norm in the Star Wars films.
Linux is self-serving for them because it's the only way to not have to pay a third-party for licensing the OS. Enjoying the side effects of that is still fine though.
Love is love.
It's a great game but I wouldn't call it uplifting at all. Some of the why is already in your comment. Some people may also get frustrated by being in a loop and having to start over time after time. Some of the puzzles aren't easy, which again may add to the frustration.
They got money upfront from Epic, then if the revenue from the sales exceeds that, they earn 88% from each sale compared to the 65% on Steam.
Not at all. For one, there can be no sense of national pride in a game made outside your country.