100%. Roads do not make profits or even break even. They're a huge cost that all taxpayers are just supposed to gladly subsidize. But it is nice to see that this rail expansion meets the arguably unrealistic expectation put on rail in less than two weeks.
This is hitting the spot. Thanks!
Glad she has this for free download because I can't find it anywhere on Apple Music. May toss her a few bucks if I end up really like this. Thanks.
This is pretty close. Reminds me a little of Portishead.
I feel like I've heard the name FKA Twigs before, but definitely did not recognize this song. Adding it to my playlist, thanks!
Thank you, Mister Mayor. I hope Kamala picks you as her running mate later this month.
Exactly what I'm looking for. Will have to look for more by them. Thanks!
Disco beats not necessarily my thing, but that Purple Disco Machine track definitely on the right track of what I'm looking for. Might look into more by Agnes.
That Sonique song must have been in a film or something, I do think I actually recognize that (and of course the original of that Donna Summer track haha).
Definitely going to look into more by KNOWER. Thanks!
Thanks! The We Rob Rave track sounds like something from Jet Set Radio, fun.
Cynthia horny, Michael.
I can really only comment on how integral combat and looting is to the game and the answer is very. There are clever ways you can navigate a lot of side quests especially to avoid combat, whether by stealth, hacking or finding "hidden" paths through maps, but the main storyline is a whole lot of shooting or shredding people in your way.
Looting is also vital. It's basically an RPG in that regard. In addition to looting money, junk to sell, upgrades to your gear, etc, you can break down stuff you find and use it for crafting too (which may or may not be appealing, but crafting is quasi-optional). Gear management is less important on lower difficulties anyway.
Overall, I think the game has fantastic design elements and the gameplay loop is satisfying. The story is also, in some ways, very nice, tight, contained narrative that doesn't explode into a Final Fantasy-type "main character is the only thing between all of existence and extinction". But, as a cyberpunk tale, it really, really lacks the punk part of the equation. You can literally do quests for cops (most of them are side things, not even quests, more just combat opportunities, you can just ignore).