Some places are like that
wkk
Isn't it supposed to be 30?
You can run whenever you like, it doesn't have to be 6am
close but no (last panel doesn't match?)
I'm fine with bank heists but please don't loiter :(
edit: English not my first language yada yada, I confused "loitering" for "littering"... I'm fine with loitering after all
Umbrella corporation? You'll ace it
S03 left the most memorable impression on me, I'd recommend powering through ;)
One workaround has been to spoof your Firefox user agent so Teams believes it's Chrome, and would you believe it the feature worked. I don't know if this trick is still relevant.
Antagonizing the borrow checker is wrong. If it screams it does so to prevent you from writing a mistake. Eventually once you have enough experience you should write code in such a way that doesn't trip the borrow checker because you know how to properly handle your references.
Is it difficult to learn at first? Yes, but the benefits of learning this outweighs the downsides such as writing code that may use references when it shouldn't.
I'm not a Rust aficionado, but the few Rust I've written opened my eyes on issues that I have been dealing with in other languages but for which I was blind.
Lastly I tried following a Godot project tutorial that was using GDScript except I challenged myself to follow it but rewrite the examples given using Rust's bindings for Godot. It was definitely more cumbersome to work with, but I might also have been doing something wrong (such as blindly transcribing GDscript instead of writing more idiomatic Rust).
All of that to say 1) borrow checker is your friend and 2) scripting languages will always be more convenient at the cost of being way more dirty (way less safeties)
In the end you need to pick the right tool for the job. Multiple tools may be used within the same project.
Same energy:
Your ISP: 😳
Why would using it on PC degrade image quality, if anything a desktop with a good GPU would potentially beat a PS5 in terms of graphics?
An adapter will be required to plug the PSVR2 though, that information is already available. But once plugged it should work with SteamVR.