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submitted 3 days ago* (last edited 3 days ago) by tamlyn to c/jrpg

A half month ago i ask, what's the Best turn baesd battle system. While turn based battle system are very typical for rpg's, action system could be used in different franchises. So the best action battle system is probably not part of a jrpg. But i think there are some action system, that are a bit more creative than these 100 copies of souls or other battles system.

At the same time action system have heavily change from 2D to 3D area. The Ys or seiken densetsu franchise a two early action battle system games are very different from todays 3D-action jrpg's.

While i'm more a fan of 3D action game, i think early tales of game, are quite interresting with their 2D action games. The one that remain the most in my head is Tales of Eternia. I probably like it because it's already quite combo heavy and has a lot things that modern Tales of games have as well. Also they were already quite creative with weapons, played a lot Meredy with her animal

Square Enix is not a big fan of turn based game systems anymore, especialy with their Final Fanasy franchise. But i would say Final Fantasy 7 remake is a perfect fusion between a turn based and a action game. While being able to do action gameplay, dodgle and hit the enemy, there is also a bar for magic or other moves, while using them freezes also the game. In my opinion the best action gameplay Square Enix has made out of all modern Final Fantasy games.

For the last part i would just metion a style of games, that i like quite a lot. Fast pased action games with perfect dodgle or parry mechanic. Maybe it's a bit generic, but some jrpg's have implement it quite good. For example the modern Ys games like Ys 8. Nier Automata is also a perfect example for that. It's just some kind of gameplay i like and there are some representive in jrpg's, but i wouldn't say it bound to that genre.

~~I would also like to mention Forpoken gameplay but you would proabaly start to hate me for that~~

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submitted 1 week ago by tamlyn to c/jrpg

I saw a few of you want to buy the new dragon quest monsters game. Would be nice if you share your first opinion of that game. Please stay spoiler free or mark them properly.

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submitted 3 hours ago by [email protected] to c/jrpg
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submitted 3 days ago by tamlyn to c/jrpg
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submitted 3 days ago by tamlyn to c/jrpg

Since Xbox has the marketing right it will always show xbox and pc as plattform, but it got already confirmed for playstation as well. Nothing for switch

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submitted 1 week ago by tamlyn to c/jrpg

December is probably the month the most jrpg franchises have their beginning, at least a lot. Do you maybe choose to play one of those?

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submitted 1 week ago by [email protected] to c/jrpg
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submitted 1 week ago by [email protected] to c/jrpg
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submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/jrpg

Being part of the Nvidia leak, a remaster for Final Fantasy Tactics was widely expected, but it sounds like it either got axed or never got started in the first place.

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submitted 1 week ago by [email protected] to c/jrpg
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submitted 1 week ago by tamlyn to c/jrpg
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submitted 1 week ago* (last edited 1 week ago) by tamlyn to c/jrpg

cost of the limited edition: 79,99$ (way to expensive)

release date: 22nd march 2024

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submitted 1 week ago by [email protected] to c/jrpg

This is an older article from this year, but it came up again recently and I thought it a good share here.

I don't think it's paywalled, but if anyone has trouble let me know.

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submitted 2 weeks ago by tamlyn to c/jrpg

Talk a lot about early final fantasy games. But to be fair, was for me more or less the same.

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submitted 2 weeks ago* (last edited 2 weeks ago) by tamlyn to c/jrpg

What's for you the best turn based battle system?

I'm not a big fan of the ATB system von a lot Final Fantasy game, so for me the best turn based system was a long time the one of Final Fantasy X. It's rather simple having enemies with up to 4 weaknesses and a good system for different alligments for the enemies and resistences. I also like the progression bar that show the action order of friends and enemies. So speed makes a difference. I would still say it's good, but not the best anymore for me.


The best two system for me are not really surprising. One it the one of the Trails of Cold Steel games (i haven't played the newest trails game yet). Adding the area as another factor gives you more possibilities for strategies. So go with more tanky (or fast) characters while the more offensive stays back helps a lot. Also there are enough possiblities to buff defense when a McBurn in the second game just one hits the team. Positioning, buffing, healing, making dmg, they have just done a good job with it. The only downside, it's to hard to break but the 3rd and 4th game have some limitations to present it a bit.


If Trails of Cold Steel is cheating for you because the area doesn't make it a classical turn based game anymore i would say most of the battle systems of Atlus are very good. Regardless of Persona, Shin Megami Tensei or another spinoff, the base of the game with different elements and buff or debuff is often the same. Atlus keeps their games interresting with always different additions to their gameplay. Persona 5 has maybe one of the best for me with baton pass and more addition the futher you get into the game. But i also liked Tokyo Mirrage Session a lot.

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submitted 3 weeks ago by tamlyn to c/jrpg

Note: So far only a japnese release date.

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submitted 3 weeks ago by tamlyn to c/jrpg

This video covers the story of Final Fantasy VII Remake in about 5 minutes. I would still highly recommend ylto play Final Fantasy VII Remake before Final Fantasy VII Rebirth

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submitted 3 weeks ago by [email protected] to c/jrpg

Those JRPG fans that have been missing overworlds might be rather happy with this.

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submitted 3 weeks ago by [email protected] to c/jrpg

Want.

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World of JRPG's

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