this post was submitted on 21 Jun 2024
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Is it a fun playthrough

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[–] [email protected] 5 points 3 months ago* (last edited 3 months ago) (1 children)

I hated that they made it a "regular" magic type in the later games, scaled with your stats. It was a great support magic for melee builds, afterwards it just became another casting build.

[–] [email protected] 5 points 3 months ago (2 children)

one of the many ways the sequels did not understand the original game.

[–] [email protected] 2 points 3 months ago

I mean yes and no. DS1 will forever be my favorite, but I liked 2 and 3 as well, for different reasons.

[–] [email protected] 1 points 3 months ago (1 children)

The change I feel is mostly for balance. Since PvP only cared about your level pyromancies were freat for twinking. Also you didn't really have a way to gate how strong a pyromancer could be at any point of the game since the flame required souls and nothing else to upgrade.

[–] [email protected] 1 points 3 months ago

yeah except of course that dark souls 2 pvp didn't care about levels but instead soul memory and the change from pyromancy to "just another school of magic" happened in dark souls 2, making the decision a completely nonsensical one