24
submitted 3 weeks ago by [email protected] to c/[email protected]

Is it a fun playthrough

you are viewing a single comment's thread
view the rest of the comments
[-] [email protected] 1 points 3 weeks ago

The change I feel is mostly for balance. Since PvP only cared about your level pyromancies were freat for twinking. Also you didn't really have a way to gate how strong a pyromancer could be at any point of the game since the flame required souls and nothing else to upgrade.

[-] [email protected] 1 points 3 weeks ago

yeah except of course that dark souls 2 pvp didn't care about levels but instead soul memory and the change from pyromancy to "just another school of magic" happened in dark souls 2, making the decision a completely nonsensical one

this post was submitted on 21 Jun 2024
24 points (100.0% liked)

games

20293 readers
345 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS