this post was submitted on 24 Nov 2024
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I think it depends on the game a lot. If the game has no other mechanics like that, it really shouldn't. If I'm just trying to relax with an oldschool style RPG, I don't want to have to suddenly focus on a timing minigame just for a single ability. Something like Lost Odyssey's ring system could be really good for this though, just holding down a button and then releasing it at the right time.