Akira Toriyama is one of the most influential names in the world of manga and anime, recognized mainly for being the creator of Dragon Ball, one of the most iconic and revolutionary series of this genre. Toriyama had been regarded as one of the authors who changed the history of manga, as his works are highly influential and popular, particularly Dragon Ball, which many manga artists cite as a source of inspiration.
Born on April 5, 1955, in Nagoya, Japan, Toriyama has stood out for his unique drawing style and his ability to tell captivating stories that have captured the imagination of audiences around the world.
From a young age, Toriyama showed an interest in drawing, but it wasn't until after dropping out of college and working at different jobs that he decided to pursue a career in manga. His talent was soon recognized, and in 1978, he published his first serialized work, "Wonder Island," in Weekly Shōnen Jump magazine.
Toriyama found early success in the manga industry with the creation of the popular “Dr. Slump” series in the late ’70s, winning a Shogakukan Manga Award in 1981 and supervising two subsequent anime adaptations. However, that acclaim was nothing compared to “Dragon Ball,” a continuation of his kung fu movie-influenced “Dragon Boy” one-shot. First published as a serial in 1984, “Dragon Ball” has grown to become one of the best-selling manga series ever. It’s also credited as popularizing the medium of manga across the globe, further bolstered by its various anime adaptations’ enduring audience in Western countries.
An artist who largely worked outside the public spotlight, Toriyama’s work extended beyond “Dragon Ball” throughout his life, especially after taking a smaller creative role with the property in the ’90s. His other credits include various one-shot manga runs, as well as character designs for video game classics like “Chrono Trigger” and the “Dragon Quest” series.
Toriyama returned to “Dragon Ball” in the 2010’s, with the manga artist receiving a screenplay credit on the film “Dragon Ball Z: Battle of Gods,” then the first “Dragon Ball” feature adaptation in nearly 20 years. He has stayed involved with the property throughout its recent run of film productions, including the most recent, 2022’s “Dragon Ball Super: Super Hero.”
Dragon Ball creator Akira Toriyama dies at 68
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okay so my understanding of the word is that it's used to refer to when the bottom lane helps the jungler killing the first camp. Idk if that is accurate but that's how I'm using the word. So like basically the ADC and support help get the blue/red buff mob down to ~1000ish hp and then fuck off to the lane. There's plenty of time to do that and still get to the lane before minions start dying.
But sometimes people will just be like "no leash" or they'll insist on going to the buff camp closer to top lane and demand the top laner leash for them, which is just like, not as efficient? 3 people's DPS > 2. And either is greater than a single jungler!
So maybe there's a reason to refuse leashing that I don't understand but with what I know it just seems to be bad stupid play for no reason at all. UNLESS your bottom lane wants to set up for some weird gank shit and needs to be elsewhere, all refusing a leash does is slow down how quickly you clear the jungle.
It fucks me over whenever I'm jungling and my bottom lane doesn't leash, like it adds a whole 20-30 seconds to overall clear time and WITH A LEASH I might clear my jungle and then get to the top scuttle crab before my opposing jungle (meaning more gold, charges on my dumb pokemon jungler item, and free vision!) but without it's like, that's not happening
Idk but that sounds incredibly frustrating. I have trouble working out strategy and tactics with people i've played with for years sometimes. Trying to figure that out with randos using text seems very difficult.
now imagine a bot has banned you from chat because you said "fuck me" and your teammates reported you because they're mad they held you hostage in a game and then you carried them
League's reputation as the meanest game with the meanest playerbase seems well earned.
leashing used to be important a long time ago, now it's basically a negligible effect. a jungler's start basically revolves around the rift scuttlers spawning at 3:30. you should have all 6 of your camps cleared by then, which you can do as any jungler solo. so the leash just means you clear slightly healthier (which really doesn't matter) and like slightly faster, but it's a classic Mario bus situation because it doesn't matter whether you're done with your clear by 3:15 or 3:30 because you're still waiting for the 3:30 scuttler spawn anyway
if you feel like not getting a leash is screwing you over, you literally just need to practice your clears in practice tool for a bit because you're doing something wrong and there are a lot of situations (that the jungler doesn't really need to understand) that your laner(s) would not want to leash