this post was submitted on 13 Apr 2024
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Gaming

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[–] [email protected] 165 points 4 months ago (2 children)

git: 'gud' is not a git command. See 'git -help'.

[–] [email protected] 33 points 4 months ago (1 children)

Why is this not an easter egg at this point?

[–] [email protected] 1 points 4 months ago (1 children)

Because then it will be lame after a decade.

I cringe at all the Easter eggs and In-jokes of the 80s-90s.

[–] [email protected] 23 points 4 months ago (2 children)

Which ones do you cringe at?

I find most of them amusing and witty. Especially things like WINE's name being a recursion joke.

WINE Is Not an Emulator

[–] [email protected] 5 points 4 months ago

YAML: Yaml Aint a Markup Language
PHP: PHP: Hypertext Processor

[–] [email protected] 11 points 4 months ago (1 children)

Fyi - "gud" equals god in Norwegian.

So its even more potent 😄

[–] [email protected] 1 points 4 months ago

so would it be like the god of gits or a god that is a git? asking for a ~~friend~~ dumb git

[–] [email protected] 111 points 4 months ago (4 children)

Git off discord tho for game development, it ends up causing only the types of people who are really active on discord to interact and give feedback and I have seen that really send some games off the rails as the rest of the playerbase begins to get the vibe the game is being developed for a small sliver of the game’s fans (the ones on discord and really active).

[–] [email protected] 24 points 4 months ago

Seriously. Definitely gives the loudest a place to control how games should work. And when they don't get their way, they get loud in other places and make drama.

[–] [email protected] 11 points 4 months ago (1 children)

Any dev worth their salt knows to balance and weigh the feedback across all channels. Discord is easy for quick troubleshooting and frequently asked questions. I see devs have some issues with Steam forums because of the toxicity, but most still take feedback from there too.

Usually Discord is just a funnel to redirect feedback to an internal backlog though. Together with all the other channels, including in-game reporting tools.

[–] [email protected] 4 points 4 months ago (1 children)

Any dev worth their salt knows to balance and weigh the feedback across all channels. Discord is easy for quick troubleshooting and frequently asked questions.

I am sure most devs who primarily interact with their game’s community through discord believe they are listening to feedback from a variety of sources, but it is clear to me in every case I know of where a game has “join our discord!” plastered all over the store page that functionally the only place where your feedback will actually be taken seriously and get to the devs is discord.

[–] [email protected] 3 points 4 months ago

That might just be the instant chat nature of Discord and how it's easier to get a reply on there. I'm sure if you went the classic route of sending email it would be acknowledged as well, generally speaking.

[–] [email protected] 7 points 4 months ago

One of the biggest mistakes I keep seeing devs make is listening to the no-lifers who live on social media. Especially the content whiners: fuck content, make the game work right first.

[–] [email protected] 1 points 4 months ago* (last edited 4 months ago)

Speaking from experience giving the loudest users real time access to your sanity isn't great either. Better to corral them into a slower mode of communication, such as an old fashion forum or use githubs "discussions" feature. Then you can spend your weekend on unwinding without a bunch of kids screeching that they've been ignored because you missed some message that was checks notes 200 paragraphs of back scrolling.

p.s. its 1000x worse when you inherit this kind of "community" from someone before you who let the monkeys do whatever. All I can say is thank god discord has that slow-mode feature now.

[–] [email protected] 14 points 4 months ago

0.9 hours on record

[–] [email protected] 9 points 4 months ago

I agree with the dev.

[–] [email protected] 5 points 4 months ago

The dev then teabagged his corpse in game

[–] [email protected] -2 points 4 months ago (3 children)

I hope the dev gets backfired for that, i hate that word, but, which game?

[–] [email protected] 17 points 4 months ago (1 children)
[–] [email protected] 13 points 4 months ago (1 children)

I think, it's the opposite:

another review of the same game, it is positive and the text is just "Lol rekt"

Regarding the griftmaybe the developer just made this for fun and published for others to enjoy? It doesn't seem like this needs any new features or much maintenance, that would also explain the response on discord: the dev doesn't care if people like the game or not, it is what it is

[–] [email protected] 1 points 4 months ago

As they should. Sometimes indie games should just be art.

My games (really shitty demos), I'm personally not interested in building a audience or getting mass attention. I just wanna make the game in my head and if it kicks ass for others, sweet.

[–] [email protected] -3 points 4 months ago