this post was submitted on 12 Jan 2024
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[–] [email protected] 38 points 7 months ago

I love region-locked websites! I love region-locked websites! I love region-locked websites!

[–] [email protected] 35 points 7 months ago (2 children)

oh look AI is now gonna play the game for you too

[–] vexikron 6 points 7 months ago (2 children)

There are so many people that play idle games.

Never understood the appeal.

[–] [email protected] 36 points 7 months ago* (last edited 7 months ago) (1 children)

Number go up , dopamine go up

[–] [email protected] 4 points 7 months ago

You’ve hit the nail on the head perfectly but I’d also say they’re a great time killer. I play games on my pc and switch but to me the best way I can put it is that when I don’t have those an idle game is good just because I don’t play it often and I do have to play it to progress (then hit a wall) so it’s something I don’t REALLY have to sink time in to feel like I’m moving along

I kinda went off on a rant so I’m sure some portion of my original point made it in there

[–] [email protected] 6 points 7 months ago (4 children)

What kind of games are you thinking of? I’ve never heard of anything like this or maybe not really noticed.

[–] [email protected] 10 points 7 months ago (1 children)

Cookie Clicker is a popular example.

[–] [email protected] 4 points 7 months ago (1 children)

Cookie clicker has a sort of similar gameplay loop to Factorio for me, expand production, make more cookies, ascend for research, repeat

[–] [email protected] 11 points 7 months ago* (last edited 7 months ago) (1 children)

People always find what others do weird. “Who wants to grind in a game” “who wants to drive in circles all day” “who wants to farm in a game”.

You do weird things too, everyone does, stop judging others like you’re somehow better than them.

Not you specifically here, you as in talking to anyone.

[–] vexikron -2 points 7 months ago (1 children)

The person you are replying to is not being judgemental.

No judgement was mentioned.

They just described a gameplay loop, didn't say it was good or bad or boring or easy or fun or difficult.

Even if they had, you can have a personal preference about something inconsequential and not use it to judge others.

I do not get the appeal of idle games, but I dont think that people who do are being judged in any kind of way by me for having different game preferences alone.

I do not usually prefer or enjoy playing basically turn based JRPGs in general because I usually just get really bored of the gameplay and find it repetitive and unchallenging, but the only judgement I could possibly make about such people from those who do, knowing only that they like JRPGs is that they like grand and epic stories, and they are probably more interested in a graphically engaging story and hey maybe they like the gameplay or maybe that's not even what's important to them, they really just like a semi interactive well told narrative.

Some people want a game that doesn't require the kinds of gameplay I prefer, and that doesn't mean anything other than they prefer a different kind of gameplay, or they're in the mood to experience the next saga of a narrative they love, or both!

I do not think they are bad or weird for this, just different in a way that is probably unimportant and neutral on a personal level.

[–] [email protected] 4 points 7 months ago* (last edited 7 months ago) (2 children)

I specified it wasn’t directed at the person I responded to, thanks.

[–] [email protected] 1 points 7 months ago

Just make it a comment then, replies are for replies.

[–] vexikron 0 points 7 months ago

Well that doesnt make any sense, because if it was not a reply specific to the commenter, then it must be you commenting on this topic or the comments generally.

Clearly something triggered you to post what you posted, a criticism of people who judge others based on the games they like.

Given that the post you were replying to does not do that, either you posted a reply to the wrong comment or topic, or you feel judged when that is not explicitly stated, which would basically mean you are judging yourself?

[–] [email protected] 4 points 7 months ago

My favorite of these is Universal Paperclips

[–] [email protected] 1 points 7 months ago

Cookie clicker is a famous example, I think. Passively a number goes up, and you're able to increase the rate at which it goes up by buying upgrades and whatnot.

It never really appealed to me either, though maybe some people just enjoy seeing a really high score

[–] vexikron 0 points 7 months ago (1 children)

The one I personally know of most people who play is Idle Champions of the Forgotten Realms.

Its the natural evolution of a kind of JRPG gameplay. The actual combat is so boring you might as well just automate grinding. So they did!

I don't even get why you have this be a game at this point. Why not just make a visual novel or like a YouTube series? Again, I just do not understand the appeal.

Here are some others:

https://diamondlobby.com/platform/steam/best-idle-games-on-steam/

[–] [email protected] 3 points 7 months ago (1 children)

Some people like the building aspect, progression being more important than grinding. If you can do the progression (picking skills, making production buildings/machines, things like that) without actively grinding, it takes out a lot of the negative aspects of gameplay for some people.

[–] vexikron 1 points 7 months ago* (last edited 7 months ago)

Huh.

Well, whatever floats your boat I guess.

Or in this case builds your town?

[–] [email protected] 3 points 7 months ago (1 children)

People enjoy watching others play on twitch or even live sports.

Not much difference, let people enjoy what they want.

[–] [email protected] 3 points 7 months ago

Typically there's a personality in those videos. I see what you're saying, and given the continued existence of "time-savers" MTCs, I'd say you're right even if it's not quite the same.

[–] [email protected] 7 points 7 months ago (1 children)

Automatically adjusting sensitivity on the fly sounds awful...

Especially in a fps where there's different sensitivities for different actions.

Like, if you're driving a vehicle for a few minutes, when you get out and start aiming is it going to be the same as last time you aimed?

Hell, some games have specific settings for each character you can select. How will the controller know which character you're playing and what you want?

[–] [email protected] 0 points 7 months ago* (last edited 7 months ago) (1 children)

I think it’s more it would know you have sniper for more fine control vs an SMG where you would want loose for fast action.

[–] [email protected] 1 points 7 months ago (1 children)

Many FPS games already have separate sensitivity settings for aim down sights vs hip fire, or even scoped vs unscoped.

[–] [email protected] 0 points 7 months ago (1 children)

Scoped sniper you want as slow as possible, scoped smg you would want to be fast for spray and pray.

Hip/vs scope is a game mechanic to mimic real life.

[–] [email protected] 1 points 7 months ago (1 children)

Yes, which is why games already have features that make them different...

[–] [email protected] 0 points 7 months ago* (last edited 7 months ago) (1 children)

It’s a handicap, not a feature, it’s why it can’t be tuned or turned off... it’s why it takes time to aim down the scopes as well…

This is why it IS a feature on a lot of gaming mouse’s to be able to change the DPI on a fly. Each gun you want specific sensitivities on.

[–] [email protected] -2 points 7 months ago (1 children)

Many FPS games already have separate sensitivity settings for aim down sights vs hip fire

It’s a handicap, not a feature, it’s why it can’t be tuned or turned off

Learn to read.

[–] [email protected] 0 points 7 months ago (1 children)

Which games offer individual tuning? Most are just the accessibility slider for sensitivity.

Take your own advice and also don’t make stuff up?

[–] [email protected] -1 points 7 months ago (1 children)

Call of Duty has sensitivity settings for general (hipfire), low zoom, and high zoom. As in a rifle with a scope that has two zoom settings has three different sensitivity settings that can be set in the game's settings menu.

Sensitivity settings are not accessibility settings. Learn what words mean.

[–] [email protected] 1 points 7 months ago* (last edited 7 months ago) (1 children)

Ah, I understand you’ve mistaken accessibility options for tuning and features. It’s an easy mistake to make! It’s not on an individual gun basis and is only for each persons personal preference (accessibility) game wide.

Why do the ones that insult people always seem to be the ones projecting their mistakes. Totally different things, but I’m glad we cleared up your mistake.

[–] [email protected] -1 points 7 months ago (1 children)

Individual guns? Why do you keep changing the subject while ignoring the fact that you don't know the difference between accessibility and preferences?

Accessibility is like colorblind mode, or being able to play the game one handed because the person can't use two. Things that make it accessible for people who are not able to use the base game setup.

Preferences are things the person chooses because they want an adjustment to meet what they prefer like brightness/darkness, sensitivity, cross hair color, or difficulty.

[–] [email protected] 1 points 7 months ago* (last edited 7 months ago)

Because that’s why this AI is going to do…? And what this entire conversation was circling around?

No… sensitivity options game wide is accessibility, tuning each gun isn’t. All those other examples are accessibility since they can make games bearable to play for some people.

[–] [email protected] 6 points 7 months ago

So... AI jackasses bought another dead-skin mask for an obviously doomed gizmo.

[–] [email protected] 6 points 7 months ago

I absolutely would not want a controller that knows my every move because when I'm waiting, in a unskippable cutscene, loading screen, etcetera, I'll sometimes just quickly rotate both sticks up and down.

Last thing I want is for a first or second gen AI controller to suddenly decide in a boss fight that what I really want to do it flick the sticks up and down rapidly.

[–] [email protected] 3 points 7 months ago (3 children)

love it that we have such a powerful tool that could solve so many of our problems but people are just using it to steal art and cheat in games.

[–] [email protected] 6 points 7 months ago

I assure you that the rich and powerful are looking at all the ways they can use it to abuse consumers. It's just not in the public eye as much.

[–] [email protected] 3 points 7 months ago* (last edited 7 months ago)

I mean, it's because those are easier and less risk-prone. The things you probably want AI to be used for probably aren't going to be ready nearly as soon.

And other AIs are being tested on masses so they just seem like novelties or annoying at worst. It's just not at the point of having more serious applicable uses yet.

[–] [email protected] 2 points 7 months ago

Well it solves the problem of workers being distracted with hopes and dreams. Now that ai can do all that pesky "artistic expression" there's no job available. Now you can stop worrying about "finding something better" and get on with making your shareholders more money!

[–] [email protected] 2 points 7 months ago

Can we please program a Robin Hood AI already?

[–] [email protected] 0 points 7 months ago

Beta level simulation ala Alastair Reynolds but… worse