Yeah, there's logistical problems with, say, a soup stand: How do you deliver the soup to people? Reusable ceramic bowls? Those are gonna break eventually, needing replacement, and they're also heavy as shit. Plastic? That's not super good for environments, people will toss them in the trash, and plastic isn't reusable in the long run on such a small scale. The ideal bowl would be like what Tim Hortons had for a while, bread bowls, but that itself is another logistical problem of producing your own bread bowls. Edit: Fuck me was this back in 2001? I'm turning to dust by the day
There's logistical reasoning as to why you typically get soup at kitchens.
I honestly don't know what they were thinking, because I am right with you. The first game was just that, a real tight video game whereas the sequel was trying too hard to be some kinda simulation and stumbled over the line of sim/fun into boring.