this post was submitted on 02 Apr 2024
51 points (100.0% liked)

games

20452 readers
356 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 
top 20 comments
sorted by: hot top controversial new old
[–] [email protected] 12 points 6 months ago (1 children)

cool location, what's the rent?

[–] [email protected] 8 points 6 months ago

5000/mo for a 1 bedroom

reason? theres sidewalks and a park you can walk to

[–] [email protected] 10 points 6 months ago (2 children)

God we really did go a whole decade with antialiasing that looked like this

[–] [email protected] 11 points 6 months ago (1 children)
[–] [email protected] 7 points 6 months ago (1 children)

Back then the blurry CRT TV screens did the antialiasing and motion smoothing for free.

[–] [email protected] 5 points 6 months ago* (last edited 6 months ago)

I used to do emulation on my Raspberry Pi. It had an analog AV output, so I connected it to an old tube TV I had. The games managed to look better on that than on my HD monitor with HDMI. Even moreso once I figured out how to set the Pi's video output to 240p (the resolution for most consoles at the time).

Apparently some older games took advantage of CRT screen artifacting to create effects, but they don't translate very well to LCD or LED screens. Like the waterfalls in the 16 bit Sonic games. On a newer LCD they look like shit, but on a CRT they have a transparent look.

[–] [email protected] 7 points 6 months ago (1 children)

It's not like the PS3 and Xbox 360 were that much better to be honest

[–] [email protected] 5 points 6 months ago (1 children)

Sub-720p resolutions + dogshit antialiasing (QAA, FXAA, etc) + dogshit scaling to 1080p == some of the most gross fuckin video output I have ever seen. You get a PS360 game running high res in RPCS3 or Xenia they look great, but like, Sonic Unleashed rocking that 880x720 + FXAA framebuffer desolate

[–] [email protected] 5 points 6 months ago (1 children)

I remember being so frustrated with Xbox 360 games by the end of its lifespan- muddy, jagged visuals and awful framerates. Who gives a shit how many fancy new effects you crammed in when the presentation looks like shit?

Then you popped in some PS2 remaster and you got crystal crisp 3D and 60fps. I honestly would have preferred "outdated" graphics if it meant the games would have run better

[–] [email protected] 6 points 6 months ago

I know right, shit was wild. The precious few 1080p (Sacred 2) or 60fps (Bayonetta, Ridge Racer 7) games made it even more jarring. The PS3 and 360 have to be some of the worst hardware generationally, they were squeezed for EVERYTHING, although mostly ram lol.

[–] [email protected] 8 points 6 months ago (1 children)

oh fk I'm starting to get nostalgia for shitty 3d graphics with low definition textures

[–] [email protected] 4 points 6 months ago (1 children)

now you understand why valheim took off

[–] [email protected] 3 points 6 months ago

It's also just a really great game.

[–] [email protected] 7 points 6 months ago

Thanks I enjoyed it

[–] [email protected] 7 points 6 months ago

Looks pretty deece for PS2 era

[–] [email protected] 5 points 6 months ago* (last edited 6 months ago)

So pretty

Making a note to write a technical overview of the Emotion Engine for all the PS2/MIPS nerds on here

[–] [email protected] 5 points 6 months ago

In my restless dreams, I see that town. Silent Hill. You promised me you'd take me there again someday. But because of me, you were never able to.

[–] [email protected] 3 points 6 months ago (1 children)

The PS2 was my first game console. Now I'm crying.

How the times change.

[–] [email protected] 6 points 6 months ago

Must be nice being young chomsky-yes-honey

[–] [email protected] 3 points 6 months ago

Now let's see that bad boy blown up to 4K in PCSX2 👀

spoiler

And hope it's not too badly affected by Z-fighting