this post was submitted on 11 Jun 2024
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[–] [email protected] 82 points 4 months ago (1 children)

It's a invented problem to justify always online DRM.

[–] [email protected] 40 points 4 months ago (1 children)

Of course. And it will just lead to a situation where you will need to pirate a copy to be able to play it offline.

These schemes only give paying customers a worse experience than pirates.

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[–] [email protected] 45 points 4 months ago (1 children)

This also of course means you can no longer play the game after they take down their servers.

[–] [email protected] 30 points 4 months ago (1 children)

Then the team preserving a private server gets hit with a cease and desist

[–] [email protected] 12 points 4 months ago
[–] [email protected] 44 points 4 months ago (1 children)

Deeply unserious game franchise

[–] [email protected] 12 points 4 months ago (1 children)

Except it's also somehow the most successful.

[–] [email protected] 9 points 4 months ago (1 children)

Not surprising, it's like the mcu, they don't have any new ideas or even good old ideas but they just have to keep shoveling the shit out because it's profitable.

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[–] [email protected] 37 points 4 months ago

The smug sensation i get knowing cod games are bad and not fun anyway

[–] [email protected] 34 points 4 months ago (1 children)
[–] [email protected] 15 points 4 months ago (1 children)

I’m still playing Terraria

[–] [email protected] 5 points 4 months ago (1 children)

Dead Cells player saying hello!

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[–] [email protected] 32 points 4 months ago (4 children)

Why the fuck do there need to be so many call of duty games when they've been the fucking same for a decade now

[–] [email protected] 24 points 4 months ago

Because the playerbase moves to the latest game on release and the multiplayer of the older games stops being fun because it's exclusively tryhards.

[–] [email protected] 12 points 4 months ago

They've made them for years, amd now with recruiting at it's lowest level in years, they certainly aren't going to stop now.

[–] [email protected] 11 points 4 months ago

They release each game for 60-80$ sometimes more and some people buy it anyway. It's really unfortunate.

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[–] [email protected] 30 points 4 months ago (1 children)

AAA studios have invested higher and higher budgets to seek larger and larger audiences to deliver lower and lower quality products.

Indies don't have the same budget problems, so a smaller investment can still be successful with a smaller audience. That's why Indies are killing it these days.

[–] [email protected] 31 points 4 months ago* (last edited 4 months ago) (1 children)

it's not even about larger audiences anymore no one introduces 4k texture streaming into their game to reach a bigger audience. it's about milking their already existing fanbase with a new price tag, and a new slew of predatory microtransactions.

[–] [email protected] 18 points 4 months ago

Yes, that adds a compounding factor. Instead of efficiency, they try to sell the largest package and milk as much as they can.

[–] [email protected] 28 points 4 months ago

Texture steaming you've gotta be shitting me

[–] [email protected] 28 points 4 months ago (1 children)

Oh no I was really looking forward to call of duty (and this is true) number 21

what will I do now

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[–] [email protected] 26 points 4 months ago* (last edited 4 months ago) (1 children)

In a socialist society I could maybe almost make a case for this not being a completely stupid and terrible idea

In the world we live in however, Cox Cable limits my fucking downloads each month and there’s no way in hell I’m hitting my data cap to stream CoD textures that could’ve just been on my system the first time

When the fuck did that switch happen btw? When I was a youth I remember having strict data caps on mobile data but wired internet to your house didn’t have limits because that’s not how the infrastructure works and limits make no sense. Now it’s the opposite, I get close to my data cap for my home every month but only the absolute bare minimum cheapest phone plans have caps.

[–] [email protected] 28 points 4 months ago (1 children)

In a socialist society everyone would be playing open source TF2 and Minecraft on community run servers until the sun explodes.

What a world!

[–] [email protected] 23 points 4 months ago* (last edited 4 months ago) (1 children)

Reading this shit make me feel slight happiness that strategy games fell off that AAA rating

[–] [email protected] 18 points 4 months ago (1 children)

I am continually amazed at capitalism's ability to take each new innovation and invention and use it to do something unnecessarily shitty with it.

[–] [email protected] 12 points 4 months ago* (last edited 4 months ago)

I guess we all have our clog smash moments.

[–] [email protected] 22 points 4 months ago (1 children)

What if the player has a bad internet connection? Will the textures be blurry? Idiotism of biblical proportions.

[–] [email protected] 21 points 4 months ago (1 children)

This is one of those things that they will continue to get away with because people will continue to buy it literally no matter what they do. I don't think individual actions in "I won't buy this" matter systemically but when it comes to stuff like this it definitely does matter.

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[–] [email protected] 20 points 4 months ago

Capitalism innovates

[–] [email protected] 20 points 4 months ago

Gamers deserve it for continuing to support imperialism the video game

[–] [email protected] 20 points 4 months ago (1 children)

I saw an ad for this, I burst out laughing when they subliminally flashed the illumanaughty pyramid thing.

[–] [email protected] 17 points 4 months ago

They know their audience lol

[–] [email protected] 19 points 4 months ago* (last edited 4 months ago) (1 children)

i mean sure if you don't want any customer outside of dense urban areas from rich countries just make your game constantly download 4k textures. also when did Activision hit black ops 6? i always think black ops 3 was just released yesterday.

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[–] [email protected] 15 points 4 months ago* (last edited 4 months ago)

Call of Duty slowly destroying itself by being shit AND consuming an obscene amount of drive space

[–] [email protected] 15 points 4 months ago

the us state department does not pay for optimization and good compression, okay

[–] [email protected] 14 points 4 months ago

I misread this as 300mb and briefly thought it actually made some amount of sense. (I mean not including the textures is still for always-online DRM, but at least you're getting a smaller download size in that world)

[–] [email protected] 13 points 4 months ago

Oh look even more reasons to avoid this brain damaging propaganda of a franchise.

[–] [email protected] 10 points 4 months ago

maybe stop using those shite quixel assets in 4k resolution then? Maybe you could learn a thing or two from vfx production?

[–] [email protected] 9 points 4 months ago

Yet people will still buy it and the cycle continues.

[–] [email protected] 7 points 4 months ago (1 children)

the recent mw2 was ridiculously rife with hackers, i watched a friend play and every killcam had obvious aimbot locking on through walls. cross-platform gaming was a mistake, pc players deserve their virtual gulag. also i can't even fit 300gb on my internal drive, unless it was the only game installed.

[–] [email protected] 7 points 4 months ago (1 children)

i can't even fit 300gb on my internal drive, unless it was the only game installed.

That's why they're inflating the size like that, because they want to occupy as much space as possible and be as much of a pain to reinstall as possible so people get rid of their competitors and keep them around forever instead. It's a toxic competitive adaptation that's been getting progressively worse over the past decade or so since the strategy has worked out for them so far.

[–] [email protected] 7 points 4 months ago

hard drive imperialism

[–] [email protected] 6 points 4 months ago (5 children)

Peggle keeps winning. Best $2 I spent in a long time

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