this post was submitted on 18 Dec 2024
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One of the things I hate is (usually amateur stuff on YouTube) in which the person is getting overly scared even when it makes no sense.

Like they'll over act and start hyperventilating at a leaf and saying shit like "Oh my god what is that?!?!?! WHAT IS THAT?!?!" at like...a thud in the distance.

YouTube and Ghost Hunting shows seem to be the worst offender.

Another trope I hate is a horror game one but it's somewhat related; I hate it when the game tells you when to be scared by having a "sanity" effect or by the player character gasp or scream or whatever. Worst is if they have some kind of heartbeat sound effect that plays when you're supposed to be spooked.

But yeah, if a character starts saying shit like "WhAt ThE FuCk WaS ThAt?!" then I just get more annoyed than scared.

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[–] [email protected] 40 points 3 days ago (2 children)

Characters being unconvincingly incompetent or foolish. Alien and Aliens are some of my favorite horror movies to this day because the characters behave in a consistent and believable fashion based on who they are and what they know. The space truckers aren't at all equipped to handle the situation but they apply their knowledge as best they can. The marines are totally absorbed in their self image as gung ho badasses and so wildly underestimate their enemy while making foolish but believable decisions.

Basically; I like when the characters behave competently and lose not because the writer's made them carry the idiot ball and behave foolishly, but because the threat overwhelmed their competence and resourcefulness. It makes the threat more legitimately frightening; these peopkle did their best and were still wiped out, so hwo could I expect to do better?

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[–] [email protected] 32 points 3 days ago (3 children)

Extreme skepticism/refusal to believe what's happening.

I'm an absolutely annoying skeptic, never seen anything i would consider paranormal in the slightest.

People in horror movies will see something completely fucking bonkers and still be 20 movie minutes from believing the one character who says there's a problem. I can't think of any examples right now but especially when a child continually describes horrible things happening and the parents say "is just a series of bad dreams that are escalating and oddly coherent" like buddy at least spend a few nights in their bed to see what's going on

[–] [email protected] 28 points 3 days ago* (last edited 3 days ago) (2 children)

As a Marxist I subscribe to a materialist worldview and therefore have no belief in ghosts whatsoever, but if my furniture started floating I would run screaming from the house

[–] [email protected] 20 points 3 days ago

Exactly. Guess what the couch materially flipped over 4 times and all the pots and pans materially flew out of the cupboard so I'm materially getting the fuck out

[–] [email protected] 15 points 3 days ago (1 children)

But like after you calm down, you probably start thinking of ways to make furniture float (or your daughter's head spinning in circles while she vomits everywhere). There should be some explanation for what's happening, even if it's a supernatural one.

This trope is silly because no one thinks to experiment or investigate. Okay, so my child is possessed. Clearly some things we thought about the world are wrong. But you'd think people would be ask questions like "How does possession occur? Are there ways to prevent it? Where do the demons come from and how does culture change our interactions with them?"

[–] [email protected] 15 points 3 days ago (1 children)

For real! My fundamental understanding of the world has been broken, time to learn. "Ok so if it can manipulate objects, is it just avoiding touching me when it's not causing Havok?" You know, next time the couch lifts up have a jar of flour and throw it around to see if it's just an invisible guy being a dick.

[–] [email protected] 8 points 3 days ago (1 children)

There's a comedy script somewhere in here about a ghost realizing far too late that the young professional that just moved into the house its haunting is a lab assistant hungry for grant money whose response to seeing her furniture float is to start fantasizing about the Nobel prize she's about to win.

[–] [email protected] 8 points 3 days ago

The moment she realizes the spirit is trapped in the house she immediately starts setting up an exact perimeter of ghost territory and setting it up like a containment area

[–] [email protected] 19 points 3 days ago (1 children)

I have so much hatred for "The front room" and they were egregious in this troupe .

Guy: by the way my grandma is pretty racist

Black wife: I don't believe you(?? Literally what black person says this)

racist things happen

Black wife: you're right she is racist

Guy: no she isn't, it's all in your head

[–] [email protected] 10 points 3 days ago

Oh yeah the character who starts skeptical becomes a believer based on evidence and is derided for it.

[–] [email protected] 15 points 3 days ago (1 children)

Yeah I hate this one. It's probably my least favorite, too. You'd think with the SCP Foundation being over a decade old at this point, writers would realize you can do some creepy shit with the scientific method, skepticism, and experiments.

For example, let's say a house is haunted. Some science nerds go to the house to start investigating how the house became haunted and they conduct a study the same way you'd study animals in the wild. Lions are still really fucking scary when they rip your colleague's head off when something supposed to protect them didn't work.

It's also one of the ways that unintentionally makes characters unlikable. We, the audience, know the protagonist is experiencing something real. Then having some asshole brush them off (especially a man being skeptical of his wife) just makes us frustrated with the film as a film and not with the plot. It Follows was great because even though only one person could see the monster at a time, everyone who cared about the protagonist believed her that she was experiencing something irregular.

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[–] [email protected] 24 points 3 days ago

Using music or loud sounds to startle, it's the definition of cheap and hackery

[–] [email protected] 27 points 3 days ago (7 children)

Eternal Darkness broke the mold on sanity effects in console games. The only thing that's compared to that for me, since then, was haptic vest heartbeat effects in Half Life Alyx.

Anyway, least favorite trope is the racist black guy first to die trope. Followed by whomever had sex. Seems prudish.

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[–] [email protected] 20 points 3 days ago* (last edited 3 days ago) (1 children)

The ritual of hear noise/turn around/see nothing/sigh of relief/turn back/die

I can easily imagine that it was once a masterstroke of tension-building, because otherwise every movie for 50 years wouldn't have copied it. But now it's so easy to see coming that it actually flatlines all tension and leaves me knowing exactly what will happen and just waiting for the formalities to occur.

[–] [email protected] 14 points 3 days ago* (last edited 3 days ago)

I can easily imagine that it was once a masterstroke of tension-building

Similar to the "Cat Scare." I see alot of people griping about fakeout jump scares itt, but it was a great idea and novel trick in referring to notecard 1942 when it first appeared.

[–] [email protected] 23 points 3 days ago* (last edited 3 days ago) (2 children)

Seemingly unkillable monster that has, for the entire film, proven itself to be unkillable gets "killed" only to murder the person who is standing ontop of the dead/not dead monster while looking back at the rest of the group.

Like, seriously, you know the thing isn't easy to kill. Why suddenly lose all sense of self preservation and paranoia about the monster's leathal state?

Honorable mention to the "unecessary sacrifice" where a character "bravely" stands in the way of the monster (who tears through them like tissue paper) instead of running away to give the rest of the characters something like .001 second more time to run away.

[–] [email protected] 13 points 3 days ago (2 children)

Honorable mention to the "unecessary sacrifice" where a character "bravely" stands in the way of the monster (who tears through them like tissue paper) instead of running away to give the rest of the characters something like .001 second more time to run away.

And they have to stand there arguing about it for a solid minute before running.

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[–] [email protected] 11 points 3 days ago

I just hate jump scares. Give me crushing inescapable dread instead

[–] [email protected] 20 points 3 days ago* (last edited 3 days ago) (3 children)

I don't expect perfect competence from a fictional person who is supposed to be a regular person in a a stressful situation, but when the incompetence is too extreme, especially in the form of obviously unnecessary risks that terror would probably work to dissuade you from, it's hard for me to handle.

In Guillermo del Toro's remake of Don't Be Afraid of the Dark, the little girl is aware of the tiny monsters living in the house and repeatedly tells her father and stepmother about them, they disregard her words for most of the movie, but eventually realize that she's telling the truth and leave the dilapidated old mansion that her father is renovating in a panic.

They plan to go to a hotel for the night. Since the creatures can't survive in the daylight, they can safely return to gather their things the following day, But instead of having the entire group run to the car together and then just booking it, they tranquilize the little girl, forcing one of the parents to carry her at all times, and when they get close to the car, one of them decides that it's imperative to get her favorite blanket or pillow or stuffed animal. I can't remember. It's been a long time. Anyways, they run back into the house to get it. Why would you go back into the house. This ultimately leads to one of the parents getting killed by the creatures.

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[–] [email protected] 18 points 3 days ago (1 children)

The most recent Alien movie dusted off the “handsome male love interest’s aggressive asshole best friend” archetype and it was as painful to watch as its ever been

[–] [email protected] 16 points 3 days ago* (last edited 3 days ago)

I liked the tension he brought to the group, and I also enjoyed that they rooted his 'assholeness' in the personal and political. He wasn't just being a jerk for no reason, something happened just before the film began to explain his agitation and confrontational attitude.

[–] [email protected] 16 points 3 days ago

In zombie related media they never call them "zombies". It's a super problematic genre to begin with, but it just feels so stupid to me. Like, how are you going to have a character ask "what are they?" or "what's wrong with them?".

Also, black dude who's clearly written as a token character, golly gee I wonder what's going to happen to him.

[–] [email protected] 15 points 3 days ago* (last edited 3 days ago)

My biggest gripe of comically incompetent characters has already been well addressed elsewhere, so I'll go with my second least favorite trope: every single character being unlikable to the point where I have no investment in them.

There's this running undercurrent of horror films involving the worst people getting their comeuppance (which I'm cool with), but if every character in your movie is a serial abusive partner or a hyperaggressive asshole or the least charitable alpha cheerleader archetype or whatever I'm not going to feel any reason to care when they start getting offed by a ghost. It can be cathartic if there's one or two characters that fill this role, but if I can't make any connection with any of your characters then the film is just boring and painful to sit through.

Between these two tropes, there's not a lot of horror I actually do like.

Edit: One other thing that's not entirely on-topic, but relevant both to my general distaste for horror and the fact that someone mentioned Nope elsewhere: I think horror falls apart for me because it mostly only works if all your characters are useless. Nope is a fantastic film to me because the main characters are all competent, smart people who leverage their skills and strengths to overcome something much bigger and scarier than them, and outside of outright supernatural immortal slasher villains there's not a lot of horror antagonists that can't be felled that way, but it rarely happens. Nope is two hours of metaphorically watching neolithic humans take down a wooly mammoth because they bothered to use their brains, and it's awesome.

[–] [email protected] 19 points 3 days ago (5 children)

Sorry I don't follow the horror genre too closely. But it seems like, for many of their films, they hire really young actresses who have never had a major role (which honestly is fine by itself). And then revel in the stress of said really young women.

Maybe somebody who follows this more closely can correct me.

[–] [email protected] 12 points 3 days ago

Pick me up I'm scared has a good 4 part series on the politics of horror. Originally horror and sexuality went hand in hand, espeically the 70s-80s slasher era. So young scared (likely white) women is "tradition".

[–] [email protected] 8 points 3 days ago

you could argue that young women are disproportionately victimized in horror films because young women are disproportionately victimized in real life. horror is a reflection of the real darkness present in our society

that being said it often does cross the line into trashy exploitation. most filmmakers are men, and many of them are creeps who just get off on watching women get terrorized. I hate movies that seem to identify more with the villain than they do with the victims

but it's important to note that horror is also genre with many strong female leads. it's the rare genre where the protagonist is usually a woman, and typically that woman is the one who survives at the end (the "final girl" trope).

one of my favorite examples is A Nightmare on Elm Street. Nancy isn't just a victim, she's a survivor. she's strong-willed and determined to fight back even as everyone in her life fails her. as an audience we can identify with Nancy and actively want to root for her.

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[–] [email protected] 18 points 3 days ago (2 children)

Do not care for needless "Lore"

Like, with Freddy Krueger, being a child murderer gruesomely killed in an act of vigilant violence was enough

Then we get the "Actually, he's the bastard son of a hundred madmen, that's why he was evil" and it's like, are you for real?

It makes horror less scary when you explain it so much!

[–] [email protected] 15 points 3 days ago (1 children)

I'd argue that (extensive) worldbuilding is generally overvalued.

[–] [email protected] 11 points 3 days ago (7 children)

Good worldbuilding must always deepen the implications of the setting, never answer questions directly but hint and create even more questions than before, it has to make the main cast feel small and insignificant so when they triumph their accomplishments resonate that much more

Good lore is a process of asking questions and creating mysteries, but not solving them, unless that process itself creates more questions and mystery

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[–] [email protected] 14 points 3 days ago (2 children)

I've seen someone describe the difference between urban fantasy and horror as "in horror the protagonist and reader don't understand the monster," and I don't think it's strictly true, but I think it is directionally true.

If you're being attacked by an evil spirit and can't do shit other than try to get away, it's horror, if you know that salt that has been consecrated by a priest will kill it, the evil spirit is just an aesthetic for an action story.

[–] [email protected] 16 points 3 days ago

Yeah, I think it stems from the fact that people don't grasp that there is an inherent terror to the unknown

It allows the mind to wander, to go into places where the writer never thought to

I think this is why collaborative horror projects (Slenderman, The SCP Foundation, The Backrooms, etc.) both stick around and also stop being good

Slenderman was spooky when he was just a weird thing in the background of photos, years later, he's one goofy doofus. Lives in a mansion in the middle of the woods, makes people kill for him so they can live in the mansion.

The mystique is gone, replaced by someone wanting to leave their mark on a legend

[–] [email protected] 14 points 3 days ago (3 children)

That sounds like 2 criteria: The monster isn't known, and the monster can't be defeated.

In Aliens, the monster is known, and can't be beaten except by means not easily available. Which would make it less of a horror than Jurassic Park, where the monsters are very known, but escape from the island is the only hope. Sime would consider neither of these horror, some might consider both of them horror.

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[–] [email protected] 15 points 3 days ago* (last edited 3 days ago)

People making obviously horrible decisions or not questioning blatantly strange things

That and it's opposite, very bizarre and strange things happening in front of someone and they are told by people in the know what's happening but they just hand waive it away after seeing a gate to hell open in front of them or something lol

[–] [email protected] 14 points 3 days ago* (last edited 3 days ago) (1 children)

All of them I can't think of a horror movie that hasn't just been either unintentional comedy or plain shite. Also its always gore and body horror like therr are other drivers for fear.

Games do horror a lot better but its still quite rare to get a truly good horror game.

A lot of horror misses how the mundane is scary. How normality is scary. Focus on some real existential fear based on real things not just some stupid monster or ghost. My favourite horror movie is possum which focuses on horror of having to live in England.

Mouthwashing not to spoil anything is a perfect example of finding your own personalised aspect of horror in a game with many layers to it. It does shoot itself in the foot leaning into some traditional horror game tropes that didn't really need to be there tho

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[–] [email protected] 12 points 3 days ago (1 children)

I absolutely hate when a horror movie has some kind of cool premise and makes you wonder what’s going on the whole time and at the end of the movie it was “just in their head the whole time” or “they were crazy.” If you can’t write a proper ending for your movie don’t make the fucking movie. Also “they were dead the whole time” annoys me too. But not as much as the crazy cop out.

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[–] [email protected] 15 points 3 days ago (1 children)

I hate horror fake outs. There's a small-budget folk horror called The Borderlands (2015), and the last ten minutes are scary, the last thirty seconds are the best, scariest thing I've ever seen in a horror movie. But the entire run time before that is just constant fake outs, so nothing actually has any tension because you expect it to be fake. There's also one early in Nope, which honestly is not a scary movie, but the best bit of horror that actually creeped me out is when kids are dressed as aliens being creepy in the barn. They're silhouetted in shadow, so you can't tell what they are, just that they are small humanoids with weird proportions, and that is way creepier than anything that actually happens in that movie.

[–] [email protected] 15 points 3 days ago (2 children)

Also honorary mention to characters knowing they're going into a dangerous situation and taking no precautions. Why the actual fuck do the characters in It go to fight the clown, with their only weapons being a pipe and a captive bolt pistol. They don't even know its weakness until the last second. You live in the USA, if you want to kill an evil clown monster you could blow it to pieces with a shotgun. Those assholes should have been armed to the teeth, but they have literally nothing. I hate those It movies, they're so bad

[–] [email protected] 17 points 3 days ago (1 children)

"Americans do not have access to a comical amount of weaponry" is a trope/oversight I really enjoy. If you're not literally in New York City then literally everyone is strapped. Even the gun control perverts who act like it's unthinkable anyone would own or need a gun are strapped. The people who claim gun statistics are misleading because guns georg owns ten thousand guns are strapped. If you're setting a movie in america then there should be problems caused by too many guns rather than a lack of guns.

Project Zomboid is a great example of this. You can immediately tell it was made by Europeans because it's set in Kentucky but every house does not contain several shotguns and hunting rifles with a few dozen rounds of ammunition.

[–] [email protected] 11 points 3 days ago

Tremors (1990) is a great counterexample to the gun thing lol.

[–] [email protected] 14 points 3 days ago

The gun thing really gets me in movies set in the US. Out of all my friends family and neighbors I think there's only one that doesn't own a gun.

[–] [email protected] 13 points 3 days ago (2 children)

Plots that rely heavily on character stupidity and that's almost every single horror movie

[–] [email protected] 14 points 3 days ago (1 children)

I've loosened up on this one since covid. It turns out not only would people hide zombie bites from the group, people would deliberately get bit to prove the zombies are an 8-D chess conspiracy by the government to enrich Pizza Hut or whatever the fuck and also the zombies totally aren't real but crisis actors.

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[–] [email protected] 14 points 3 days ago

Slasher villains who are seemingly killed but miraculously escape or come back to life. I think it deflates the stakes, especially for movies where the climax is the defeat of the villain. Most slasher flicks are actually pretty good about this, which makes it particularly off-putting when I see it in a modern movie.

[–] [email protected] 12 points 3 days ago

All of them horror is too scary for me it makes me feel bad and very sad and then I struggle to sleep :(

[–] [email protected] 10 points 3 days ago* (last edited 3 days ago)

When the entire plot depends on the (usually affluent liberal) POV characters being incredibly passive, naive, and dedicated to politeness over their own well-being. recent example is Speak No Evil.

[–] [email protected] 11 points 3 days ago

"The absent partner" where there is a written in partner but for some reason, they're never around when scary shit is happening.

They did it in The front room, eventhough I thought the guy could work at home. Imaginary, and for a dumb reason too "hey this is the first time you met my kids but I need to leave for like a month. Ok bye". I think the first Smile had it too but I cannot remember if I'm thinking of the right movie.

[–] [email protected] 12 points 3 days ago

I don't like it when the monster has super powers so extreme that nobody could possible approach it without getting annihilated instantly, then some nobody easily walks up to the monster and kills it.

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